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Advanced [show]


Peter Northcott, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is still thick. His hazel unseeing eyes seem to look past you.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Peter lived on a farm with his mother, near the main road leading to a nearby town. He worked as a nervous Junk Dealer and found it very stressful. He now spends his time doing works of charity.

Motivation: Wants to open a new tavern; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist. Flaws: Disease. Bonds: Immigrant, Job, Family. Occupation: Junk Dealer

Voice: Breathy voice

Attributes [hide]

Peter Northcott, Male Human Adept 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)11 (+0) 17 (+3)16 (+3)
Skills Sleight of Hand +1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 600 gp. 1 Chain shirt.


Social Check DCs


Patrick Harley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a worn and beaten armor. His red hair is cut jaggedly and amateurishly. His ears are large.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A freak accident while working with his Map Maker mother left him crippled. He ran away from his former home and has been making his living as a Shipwright for the past few years.

Motivation: He'd like to take his coworkers down a peg; and he wants nothing more than to rejoin the army

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Job, Military. Occupation: Shipwright

Voice: Jamaican accent

Attributes [hide]

Patrick Harley, Male Human Commoner 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)13 (+1) 15 (+2)12 (+1)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Drogo Morley, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a well pressed and immaculate suit (or dress). His skin is also unnaturally pale. His black hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is fixated on the number 62. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born a particularly ugly child, much to the horror of his parents. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Optimist. Flaws: Ugly, Addict, Insane. Bonds: In love. Occupation: Ruler

Voice: Breathy voice

Attributes [hide]

Drogo Morley, Male Human Adept 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Performance +5, Survival +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Gresham, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the south to a Stableman, Raymond learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Stableman responsibilities is difficult; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Nature, Job. Occupation: Stableman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Raymond Gresham, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)14 (+2) 10 (+0)18 (+4)
Skills Athletics +2, Intimidation +6
Senses Passive Perception 10
Languages Common, Draconic, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +6

Possessions: 400 gp.


Social Check DCs


Odo Hadlee, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. He sports a flattop hair cut. His violet eyes are slightly larger than normal.

Personality: Abrasive and pushy, he has a hard time making friends. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Odo was born in the south. At a young age he loved to build and create. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy; and he is wracked by social anxiety

Ideals: Extrovert, Persistence. Flaws: Antagonistic, Fearful. Bonds: Rich. Occupation: Knight

Voice: Hissing voice

Attributes [hide]

Odo Hadlee, Male Human Warlock 8
Medium (6'5") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 12 (+1)17 (+3) 16 (+3)10 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 13
Languages Common, Infernal, Undercommon, Draconic
Attacks Melee +7 / 2d10+4, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222000

Possessions: 1000 gp. Golden yellow topaz (1200 gp). Brown diamond (3000 gp). Rose (50 gp). Rich purple corundum (1200 gp). Onyx (50 gp). Lapis lazuli (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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