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NPC Generator

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Advanced [show]


Hunter Skelton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He wears suspenders and tan workpants. His shirt is green, and he wears a heavy tan leather apron most of the time. He wears his silver hair down. He wears large thick round spectacles.

Personality: Hunter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a Cook, his mother struggled to pay the bills. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He would like to get married and retire; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Fearful. Bonds: Poor, Adventurer, Has a crush. Occupation: Healer

Voice: Hissing voice

Attributes [hide]

Hunter Skelton, Male Human Commoner 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 13 (+1)14 (+2) 8 (-1)16 (+3)
Skills Insight +2, Persuasion +6
Senses Passive Perception 9
Languages Common, Abyssal, Gnoll
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4

Possessions: 6000 sp.


Social Check DCs


Diggory Marleigh, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a long, white, dusty cloak. His hair is cut close to his head. His green eyes dart from person to person.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. The war was a terrible time for him, and Diggory does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He struck it rich when he found rare goods in large quantities. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He is unsatisfied with his job; and he has money and likes to spend it

Flaws: Selfish, Depressed. Bonds: Military, Rich, Enemies, Job. Occupation: Herbalist

Voice: Dutch accent

Attributes [hide]

Diggory Marleigh, Male Human Warrior 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)15 (+2) 7 (-2)10 (+0)
Skills Animal Handling +0, Medicine +0
Senses Passive Perception 8
Languages Common, Orc, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2700 sp.


Social Check DCs


Patrick Anderton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His brown hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: He is calm most of the time but flees social interaction. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Flaws: Shy, Ugly. Bonds: Rich, Adventurer, Immigrant. Occupation: Fortune-teller

Voice: Timid voice

Attributes [hide]

Patrick Anderton, Male Human Warrior 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 10 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)16 (+3) 13 (+1)10 (+0)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Draconic, Sylvan, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Skelton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'6" and dresses well, typically a more casual-formal manner. He keeps his chestnut hair in a pixie cut. His blue eyes peer out from beneath his wide-brimmed pastel hat.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cory was born on a far northern plains where he grew up under the tutelage of his father, an expert Server. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Poor, Immigrant. Occupation: Server

Voice: High pitched, excited

Attributes [hide]

Cory Skelton, Male Human Cleric 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)17 (+3) 11 (+0)11 (+0)
Skills Intimidation +3, Survival +3
Senses Passive Perception 10
Languages Common, Orc, Celestial, Druidic
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 500 gp. Emerald (500 gp). 1 Minor magic item.


Social Check DCs


Balimaar Holton, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His whole body is exceptionally muscular. His hair is black and curly. He has amber eyes and a blue hat with a grey feather.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Animals are drawn to him, and he is able to talk to them.

History: Sold as a small child to a brothel owner, Balimaar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He inherited the family business which he has now maintained for 15 years.

Motivation: Expand his business; and money/treasure

Ideals: Gifted, Entrepeneur. Bonds: Rich, Immigrant, Job, Mentor. Occupation: Map Maker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Balimaar Holton, Male Human Warrior 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 18 (+4)16 (+3) 17 (+3)7 (-2)
Skills History +5, Persuasion +0
Senses Passive Perception 13
Languages Common, Gnome, Terran, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs

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