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NPC Generator

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Advanced [show]


Manfred Peyton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears many layers of old clothing at all times. He sports a flattop hair cut. His eyes are green and catlike.

Personality: He dislikes all the random violence that takes place in the east. Further he is a bit of a stoner and is frequently out of it.

History: Manfred was born the youngest of three triplets. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent mother; and regain custody of his daughter

Ideals: Pacifist, Gifted. Flaws: Ugly, Addict. Bonds: Poor, Family. Occupation: Barrister

Voice: Pronounces difficult words wrong

Attributes [hide]

Manfred Peyton, Male Human Aristocrat 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)10 (+0) 13 (+1)11 (+0)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Golden circlet with four aquamarines (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Stratford, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man typically wears grey cloth garments or leather armor. His hair is chestnut, silky, and of moderate length. His eyes are gray and catlike.

Personality: He acts crazy and hedonistic. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He moves from town to town, unable to find a place to settle.

Motivation: He seems to be bored by most things; and wishes to resurrect an old love

Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, In love, Immigrant. Occupation: Sailor

Voice: Aggressive tone

Attributes [hide]

Gomory Stratford, Male Human Aristocrat 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 15 (+2)14 (+2) 15 (+2)15 (+2)
Skills Acrobatics +1
Senses Passive Perception 12
Languages Common, Aquan, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Cory Mitchell, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a well pressed and immaculate suit (or dress). His golden hair is kept up in a ponytail inside a deerstalker hat. His fair skin shows little sign of his aristocratic breeding.

Personality: He is very quiet and rarely speaks above a whisper. He is a font of random trivia from the lore and stories he has discovered

History: When he was but 5 years old his parents immigrated from the west. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Cory took refuge in the ruined castle and found the beat up quarterstaff and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Sabotage a competitor; and to share knowledge with the world

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Immigrant, Nature. Occupation: Seamstress

Voice: Speaks with lips pursed

Attributes [hide]

Cory Mitchell, Male Human Commoner 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)13 (+1) 13 (+1)15 (+2)
Skills Medicine +3, Performance +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp. Peridot (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Simon York, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is well dressed, constantly wearing a brown suit, green shirt, and brown tie. His deerstalker hat is riddled with cuts and holes. His fierce blue eyes like to dwell on things.

Personality: Aggressive, abrasive, and angry, Simon embodies much of what other species detest in the Humans. He is harsh and unforgiving.

History: From birth he was tutored by a cruel and relentless mentor. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has a crush on the local Engraver; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Mentor, Rich, Has a crush. Occupation: Locksmith

Voice: Middle-eastern accent

Attributes [hide]

Simon York, Male Human Wizard 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)14 (+2) 9 (-1)12 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 9
Languages Common, Auran, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 1 Minor magic item.


Social Check DCs


Hubert Stanton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a faded coat and loose pants complete with deerstalker hat. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His amber unseeing eyes seem to look past you.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Hubert has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Animal Trainer and was forced into it by his family; and to share knowledge with the world

Ideals: Disciplined, Joker. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Animal Trainer

Voice: Russian accent

Attributes [hide]

Hubert Stanton, Male Human Wizard 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 13 (+1)8 (-1) 7 (-2)10 (+0)
Skills Insight +0, Performance +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Average lock. 1 Masterwork Artisan’s tools. 1 Simple lock.


Social Check DCs

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