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Advanced [show]


John Van Es, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a large black jacket. His brown hair is heavily combed to the right. He wears large thick round spectacles.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Further he is a bit of a stoner and is frequently out of it.

History: Born to a poor family in the city he treasured whatever gifts he got. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He's since become an addict/alcoholic.

Motivation: Marry his brother to traveling adventurers; and to reunite with his absent mother

Ideals: Disciplined. Flaws: Addict, Insane. Bonds: Poor, Family. Occupation: Healer

Voice: Tuts and clicks tongue

Attributes [hide]

John Van Es, Male Human Wizard 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)12 (+1) 14 (+2)11 (+0)
Skills Deception +2, Survival +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 400 gp.


Social Check DCs


Bernard Barney, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He dresses well, typically a more casual-formal manner. His moppish auburn hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in a small village he learned the ways of the warrior from his father. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bernard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To pay off his debts; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Slave, Debt. Occupation: Farmer

Voice: French accent

Attributes [hide]

Bernard Barney, Male Human Sorcerer 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 3 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)8 (-1) 10 (+0)18 (+4)
Skills Investigation +2, Persuasion +7
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Gunter Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He sports grey clothing, slightly heavier than average wear. He has wavy black hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the south to a Carter, Gunter learned a great deal about his father's area of expertise. Gunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now owns his own business.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: In love, Job, Adventurer. Occupation: Carter

Voice: Pronounces difficult words wrong

Attributes [hide]

Gunter Lindsey, Male Human Cleric 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)8 (-1) 16 (+3)12 (+1)
Skills Deception +4, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 8000 sp.


Social Check DCs


Trey Royston, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair, while still mostly white, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: Stoic and calm, he prefers to meditate than take action. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He is a Lamia in disguise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality.

Ideals: Fighting, Athletic, Disciplined. Bonds: Adventurer, Attractive. Occupation: Navigator

Voice: Aggressive tone

Attributes [hide]

Trey Royston, Male Human Commoner 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)14 (+2) 12 (+1)13 (+1)
Skills Deception +4, Religion +5
Senses Passive Perception 11
Languages Common, Draconic, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp. Carnelian (30 gp). White pearl (50 gp). Star ruby (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Perry, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in a clean violet cloak covering his clean studded leather. He has a black handlebar mustache and slicked back black hair. His blue eyes are slightly larger than normal.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sage arts, while his father instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.

Motivation: He has a crush on the local Healer; and to settle down with his crush

Ideals: Passionate, Philantrophist, Fighting. Bonds: Rich, Has a crush. Occupation: Sage

Voice: Thin and wheezing

Attributes [hide]

Gerard Perry, Male Human Monk 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills Arcana +4, Insight +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp. Azurite (5 gp). Rhodochrosite (5 gp). Iolite (20 gp). Fire opal (1300 gp).


Social Check DCs

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