Adam Langley, Male Human [Permalink]
Personal [hide]
Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it. He is muscular with a powerful set of arms. His white hair is matted, messy, and big. His eyes are amber and he is always smoking a pipe.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has passion for adventuring and risk; and money/treasure
Flaws: Ugly, Antagonistic. Bonds: Nature, Rich, Adventurer. Occupation: Locksmith
Voice: Thin and wheezing
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 49 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan, Infernal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 700 gp. Brass mug with jade inlays (500 gp).
Alexandre Breeden, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. With a patchy black beard and wild black hair. His fierce amber eyes like to dwell on things.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He feeds upon the attention of others.
History: Born in the south to a Mercenary, Alexandre learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends.
Ideals: Joker. Bonds: Attractive, Job, Adventurer. Occupation: Mercenary
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 39 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Giant, Goblin
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Brass mug with jade inlays (200 gp).
Adam Copeland, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is long and chestnut with streaks of blonde, and is pulled back with small grey clips. His beard is blonde, braided, and well cared for. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his father's forge. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Expand his business; and many giants want him driven away
Ideals: Disciplined. Flaws: Disease. Bonds: Attractive, Job, Enemies. Occupation: Spy
Voice: Dark and ominous
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 4 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 6 (-2) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Celestial, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 70 pp.
Hubert Birkenhead, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear white clothing when he does not wear armor. He has no hair. His hazel unseeing eyes seem to look past you.
Personality: Calm and collected, he is a well trained Knight. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born in the south. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Knight responsibilities is difficult; and to be a servant again
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Job, Immigrant, Nature. Occupation: Knight
Voice: Hissing voice
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
Possessions: 800 gp. 1 Minor magic item.
Chad Wordsworth, Male Human [Permalink]
Personal [hide]
Description: Standing 6'0", this man wears a brown small hat and brown clothes. His auburn hair is greasy and uncared for. His brown eyes have a joyful gleam in them most of the time.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He misses his home and complains about the freezing weather, even in summer.
History: He got into the Fletcher business at a young age. He helped his mother out around the business and became quite the natural. He has built up a small fortune and can afford his own way.
Motivation: He's attracted to the PC; and he'd like to take his coworkers down a peg
Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Job, Rich, Has a crush. Occupation: Fletcher
Voice: Raspy
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
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