Rolf Richie, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a brown costume with the symbols of the sun god on his torso. With bright golden hair and a scraggly beard. His eyes are amber and beady.
Personality: Confrontational and typically high on some drug or another. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the east was not economically sound they moved to his current location. He got away from his former life and has fallen to alcoholism.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and find a way to reverse the transformation of his brother
Ideals: Justice. Flaws: Ugly, Addict, Disease. Bonds: Immigrant. Occupation: Merchant
Voice: Soft and melodious
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 7 (-2) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp.
Kody Paxton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a black collared shirt and white pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He wears his hair in dreadlocks. His eyes are amber and he is always smoking a pipe.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has all his life been fascinated with singing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Interpreter, but he was a colossal failure. He has worked as a Weaver like his father before him.
Motivation: Nothing but the best is good enough for him; and wants to open a new tavern
Ideals: Optimist, Artistic, Impeccable. Flaws: Disease. Bonds: Job. Occupation: Weaver
Voice: Indian accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 29 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 400 gp.
Chad Fawcett, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who tends to wear a large red jacket. His silver hair is still thick. His fair skin shows little sign of his aristocratic breeding.
Personality: Cocky and sure of himself, he believes he is the best Bowyer born in the past three hundred years. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born several months after his father was called into army service. A few years later when the west was not economically sound they moved to his current location. He then took over the family business and is one of the better Bowyer for hire.
Motivation: His spouse's relatives view him with great suspicion; and he wants nothing more than to rejoin the army
Ideals: Opinionated. Bonds: Attractive, Job, Military, Immigrant, Family. Occupation: Bowyer
Voice: Squeaky
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 26000 cp. Violet garnet (900 gp). Black pearl (900 gp). Deep blue spinel (900 gp). Banded agate (15 gp). 1 Masterwork Common Melee.
Raymond Tinley, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His long black hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He is untrained/undisciplined, which makes him dangerous.
Motivation: To share knowledge with the world; and he has money and likes to spend it
Ideals: Joker, Logical. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Barkeep
Voice: Booming voice
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 5 (-3) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 200 gp. Obsidian (12 gp). Violet garnet (300 gp). Freshwater pearl (12 gp). 1 Minor magic item.
Trey Dayton, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a yellow vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his yellow boots flare out at the collars. Beneath his clothing is a huge mess of scar tissue. His brown hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He exudes charisma. He is a tour de force of persuasion. He is able to fit into much smaller and tighter spaces than normal.
History: Born in the east to a Engraver, Trey learned a great deal about his father's area of expertise. A few years later when the north was not economically sound they moved to his current location. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Gifted. Bonds: Slave, Attractive, Job, Immigrant. Occupation: Engraver
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 200 gp. 1 Masterwork manacles. 1 Silk rope. 1 Silk rope.
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