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Advanced [show]


Norman Hayes, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a tan deerstalker hat and tan clothes. He is bald on top and has large golden tufts of hair around his ears. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: A deeply religious man he believes everything happens for a reason. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born a particularly ugly child, much to the horror of his parents. Norman was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. In the meantime he has taken over work as a Cartwright and occasionally as a mercenary.

Motivation: He is currently in port desperately looking for someone to get him out; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Ugly. Bonds: Religious, Adventurer, Job, Slave. Occupation: Cartwright

Voice: Speaks with a cold

Attributes [hide]

Norman Hayes, Male Human Cleric 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)9 (-1) 11 (+0)7 (-2)
Skills Nature +1, Performance +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp.


Social Check DCs


Gilbert Blakely, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears blue painted combat armor at almost all times. He keeps his blonde hair in a pixie cut. His ears are large.

Personality: Prone to second guessing himself, he comes off as nervous. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He comes from a rich western family. He was taken as a slave by a traveling circus and forced to perform He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Ugly, Shy. Bonds: Slave, Rich. Occupation: Marshal

Voice: Smooth and feminine

Attributes [hide]

Gilbert Blakely, Male Human Barbarian 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gilbert Merton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man usually wears his grey robe and has his monstrous two handed axe always slung over his shoulder. He wears a small hat to hide his balding. His violet eyes dart from person to person.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is able to fit into much smaller and tighter spaces than normal.

History: He got into the Mortician business at a young age. He has had some formal painting training, and achieved minor success. He struck the Mortician job and began his own company from there.

Motivation: Balancing his hectic life and new Mortician responsibilities is difficult; and he feels kind of lost in life

Ideals: Gifted, Artistic. Flaws: Depressed. Bonds: Poor, Job. Occupation: Mortician

Voice: Russian accent

Attributes [hide]

Gilbert Merton, Male Human Bard 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)14 (+2) 13 (+1)8 (-1)
Skills Medicine +4, Performance +2
Senses Passive Perception 11
Languages Common, Abyssal, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 100 gp. Emerald (1000 gp). Obsidian (11 gp). 1 Minor magic item.


Social Check DCs


Odo Kent, Male Human [Permalink]

Personal [hide]

Description: 6'6" and muscular, this southern man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is drawn into a tight pony tail with a rose scrunchie. His face is scarred and worn.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Odo and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Athletic. Flaws: Ugly, Selfish, Antagonistic. Bonds: Mentor, Religious. Occupation: Engraver

Voice: Strong lisp

Attributes [hide]

Odo Kent, Male Human Druid 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)12 (+1) 8 (-1)10 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 8000 sp.


Social Check DCs


Don Carlisle, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is renowned for his bright grey suits and hats. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 17th year, his parents were killed by a gnolls raid, leaving Don alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He feels threatened by others; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Fearful, Antagonistic. Bonds: Attractive, Enemies, Religious. Occupation: Guard

Voice: Irish accent

Attributes [hide]

Don Carlisle, Male Human Barbarian 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)8 (-1) 12 (+1)9 (-1)
Skills History +1, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: Star ruby (500 gp). Citrine (60 gp). Deep blue spinel (900 gp). Fiery yellow corundum (500 gp). 1 Minor magic item.


Social Check DCs

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