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Advanced [show]


Aldous Kimberly, Male Human [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with feathered hat, and sports empty pouches on his belt. His auburn hair is unkempt and raggedy. His eyes are a pleasant blue.

Personality: He likes to make people angry or surprised. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Carter they were divorced and he won custody of their daughter. He worked as a Adventurer, and he later adopted a second daughter.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Ugly, Antagonistic. Bonds: Poor, Religious, Family. Occupation: Adventurer

Voice: Whispers

Attributes [hide]

Aldous Kimberly, Male Human Monk 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)9 (-1) 16 (+3)12 (+1)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Trym Benson, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is wearing a perfectly clean shirt and pair of pants. His whole body is exceptionally muscular. He has a small bristly mustache and wavy red hair. His face is covered beneath a completely black helmet.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the south to a Dilettante, Trym learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Dilettante for the past few years.

Motivation: Retire the richest man in the south; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Immigrant, Job. Occupation: Dilettante

Voice: pre-pubescent

Attributes [hide]

Trym Benson, Male Human Cleric 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)5 (-3) 10 (+0)15 (+2)
Skills Athletics +5, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp.


Social Check DCs


Dean Gyula, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing. He is physically well-built. He wears a colorful flower in his black hair. His blue eyes dart from person to person.

Personality: He acts crazy and hedonistic. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He served in the navy to pay for his family's outstanding loans. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted martial powers by his dying brother.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Adventurer, Military. Occupation: Tanner

Voice: Complex vocabulary, royal

Attributes [hide]

Dean Gyula, Male Human Cleric 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 48 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)13 (+1) 8 (-1)16 (+3)
Skills Nature +4, Persuasion +6
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp.


Social Check DCs


Theodoric Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears professional attire. He has dyed his greying black hair a little too much giving a sharp black color. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Theodoric was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To settle down with his crush; and wants to work out more often

Ideals: Athletic. Flaws: Addict, Shy, Secretive. Bonds: Attractive. Occupation: Brewer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Theodoric Winthrop, Male Human Expert 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)14 (+2) 13 (+1)16 (+3)
Skills Athletics +4, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 60 pp. Brass mug with jade inlays (100 gp).


Social Check DCs


Solomon Chatham, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the recently deceased. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Gifted from a young age, Solomon studied abroad. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's since become an addict/alcoholic.

Motivation: To be a Armorer again; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Impulsive, Addict. Bonds: Rich, Job. Occupation: Mayor

Voice: Squeaky

Attributes [hide]

Solomon Chatham, Male Human Ranger 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)17 (+3) 9 (-1)15 (+2)
Skills Performance +4, Survival +1
Senses Passive Perception 9
Languages Common, Sylvan, Ignan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Moonstone (50 gp). Chalcedony (50 gp). Star rose quartz (50 gp).


Social Check DCs

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