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NPC Generator

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Advanced [show]


Alexandre Kelsey, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear grey pants and tee shirts. His chestnut hair is thinning but still full. He has hazel eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He never wears the same outfit twice, unless he absolutely has to.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Fletcher mother left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Antagonistic, Disease, Depressed. Occupation: Farmer

Voice: Complex vocabulary, royal

Attributes [hide]

Alexandre Kelsey, Male Human Commoner 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 32 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)13 (+1) 10 (+0)12 (+1)
Skills Investigation +4, Medicine +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1100 gp.


Social Check DCs


Robert Denholm, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a fine chain shirt which he covers with tan colored cloaks and clothing. His hair is brown, silky, and of moderate length. His eyes are likewise amber. His teeth are white and perfect.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To get a good night's sleep.

Ideals: Logical, Fighting. Flaws: Insomniac. Bonds: Attractive, Slave. Occupation: Cartwright

Voice: Low range voice

Attributes [hide]

Robert Denholm, Male Human Bard 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)16 (+3) 18 (+4)14 (+2)
Skills Deception +5, History +6
Senses Passive Perception 14
Languages Common, Auran, Undercommon, Ignan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 400 gp. Azurite (9 gp). Black opal (600 gp). Emerald (600 gp).


Social Check DCs


Chad Ashton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft violet waves gently in the breeze. He is tall, broad shouldered and powerfully built. He wears his hair in dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Attractive, Mentor. Occupation: Spice Merchant

Voice: High pitched, excited

Attributes [hide]

Chad Ashton, Male Human Wizard 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)11 (+0) 14 (+2)17 (+3)
Skills Athletics +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 200 gp.


Social Check DCs


Everard Ashley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears light armors faded through time and improper care. He has a small bristly mustache and wavy blonde hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Everard is combative with any and all who dare try his patience in the slightest.

History: Everard hails from a village terrorized by goblins. In his 16th year, his parents were killed by a goblins raid, leaving Everard alone in the world. After a stint in an orphanage, he was adopted. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants revenge against goblins; and to get a good night's sleep

Ideals: Justice. Flaws: Insomniac, Shy. Bonds: Enemies. Occupation: Stylist

Voice: Speaks like tongue is numb

Attributes [hide]

Everard Ashley, Male Human Monk 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)15 (+2) 15 (+2)16 (+3)
Skills Animal Handling +5, Athletics +3
Senses Passive Perception 12
Languages Common, Terran, Halfling
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +3

Possessions: 20000 cp.


Social Check DCs


Gerald Sutherland, Male Human [Permalink]

Personal [hide]

Description: He wears a violet shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He carries with him a set of monstrous two handed axes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his brown hair to look like a famous performer. He has amber eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He also is a firm believer in the manly ideal.

History: Gerald lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Family, Religious. Occupation: Body Guard

Voice: Middle-eastern accent

Attributes [hide]

Gerald Sutherland, Male Human Cleric 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 39 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)16 (+3) 14 (+2)15 (+2)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 12
Languages Common, Draconic, Gnome, Aquan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 400 gp.


Social Check DCs

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