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Advanced [show]


Heward Milton, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has shaved his head bald. He is very pretty but has cold, dead eyes.

Personality: A skeptical and narcissistic man, Heward's first love is himself. His second love is also himself. He is lazy, self-centered, vain, and jealous.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Since then, he has sought to make the best of life.

Motivation: To pay off his debts; and retire the richest man in the north

Ideals: Impeccable, Entrepeneur, Optimist. Flaws: Selfish. Bonds: Attractive, Debt. Occupation: Detective

Voice: Speaks with lips pursed

Attributes [hide]

Heward Milton, Male Human Monk 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)10 (+0) 15 (+2)19 (+4)
Skills Persuasion +7, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 600 gp. Fire opal pendant on a fine gold chain (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Carlisle, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is kept up in a ponytail inside a deerstalker hat. He is very pretty but has cold, dead eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Gunter grew up listening to his father's many stories. His father was very strict, and drilled into him lessons on being the perfect gentleman. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Impeccable, Gifted. Bonds: Attractive, Adventurer. Occupation: Fletcher

Voice: Strong lisp

Attributes [hide]

Gunter Carlisle, Male Human Sorcerer 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)13 (+1) 8 (-1)13 (+1)
Skills Insight +1, Religion +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 13000 sp. Rock crystal (30 gp). Blue sapphire (500 gp).


Social Check DCs


Patrick Bradley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a simple black robe with white stripes complete with hood. He is an epitome of beauty. His blonde hair is knotted and matted. His hazel eyes peer out from beneath his wide-brimmed black hat.

Personality: Patrick speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a small toy that he constantly fidgets with.

History: Sold as a small child to a slaver, Patrick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.

Motivation: To share knowledge with the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Logical. Flaws: Addict. Bonds: Attractive, Mentor. Occupation: Farmer

Voice: Dark and ominous

Attributes [hide]

Patrick Bradley, Male Human Expert 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)14 (+2) 9 (-1)9 (-1)
Skills Arcana +4, Persuasion +1
Senses Passive Perception 9
Languages Common, Undercommon, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 cp.


Social Check DCs


Shane Middleton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a red poncho over his likewise colored trousers and shirt. His hair is always cut to a buzz. He wears a mask on his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Energy wise he seems alert and responsive.

History: He was raised in a island tribe. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Justice, Professionalism. Flaws: Fearful. Bonds: Nature, Rich. Occupation: Bricklayer

Voice: Russian accent

Attributes [hide]

Shane Middleton, Male Human Sorcerer 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)7 (-2) 12 (+1)11 (+0)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1000 sp.


Social Check DCs


Gerald Dudley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a well pressed and immaculate suit (or dress). Beneath his clothing is a huge mess of scar tissue. He is bald on top and has large brown tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: This man loves painting and to teach people painting more than just about anything. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gerald took refuge in the old dungeon and found the beat up mace and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Slave, Nature. Occupation: Bather

Voice: Gruff and masculine

Attributes [hide]

Gerald Dudley, Male Human Monk 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)11 (+0) 12 (+1)11 (+0)
Skills History +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 17000 sp.


Social Check DCs

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