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NPC Generator

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Advanced [show]


Guy Wesley, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His skin is fair and his fingers are delicate and long. His hair is greying and his face has many wrinkles. His eyes are likewise blue.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He would rather hide behind his crafts than deal with other people.

History: The child of a Locksmith, who enjoyed hunting, Guy was taken on many hunting expeditions. His childhood dream was to be a Locksmith, but he was a colossal failure. He has achieved small success as a Healer.

Motivation: Expand his business.

Ideals: Artistic. Flaws: Depressed, Shy. Bonds: Poor, Nature, Job. Occupation: Healer

Voice: Uses lots of figures of speech

Attributes [hide]

Guy Wesley, Male Human Monk 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)18 (+4) 11 (+0)13 (+1)
Skills Investigation +7, Performance +4
Senses Passive Perception 10
Languages Common, Celestial, Aquan, Gnoll, Giant
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 800 gp.


Social Check DCs


Geoffrey Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a slight overbite and is overall scrawny. He keeps his chestnut hair in a flapper bob. His amber eyes dart from person to person.

Personality: Geoffrey hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and wishes to resurrect an old love

Ideals: Fighting, Artistic, Logical. Flaws: Insane. Bonds: In love. Occupation: Fortune-teller

Voice: Laughs frequently while speaking

Attributes [hide]

Geoffrey Brandon, Male Human Bard 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)15 (+2) 16 (+3)12 (+1)
Skills Animal Handling +5, Deception +3
Senses Passive Perception 13
Languages Common, Goblin, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 15000 cp. 1 Healer’s kit. 1 Masterwork Thieves’ tools. 1 Superior lock. 1 Spyglass.


Social Check DCs


Arnold Landon, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a clover on it. His silver hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is obsessed with his god.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mortician arts, while his father instructed him in etiquette, music and courtly manner. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he is compelled to act according to his religious beliefs

Ideals: Joker, Gifted. Bonds: Adventurer, Religious, Rich. Occupation: Mortician

Voice: Booming voice

Attributes [hide]

Arnold Landon, Male Human Fighter 8
Medium (5'5") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 49 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)12 (+1) 18 (+4)15 (+2)
Skills Animal Handling +7, Insight +7
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 1300 gp. Amethyst (90 gp). Tiger eye turquoise (12 gp).


Social Check DCs


Geoffrey Clifford, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses like a well dressed Barrister does. His chestnut hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is witty, but his monotone delivery comes off as unnerving He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in a small desert village. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Barrister for hire.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Joker, Professionalism. Flaws: Insomniac. Bonds: Job, Nature. Occupation: Barrister

Voice: Low and grunting

Attributes [hide]

Geoffrey Clifford, Male Human Warlock 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)17 (+3) 11 (+0)11 (+0)
Skills Arcana +5, Stealth +1
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Halfling
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: 400 gp. Brass mug with jade inlays (100 gp). 1 Superior lock. 1 Bullseye lantern. 1 Silk rope.


Social Check DCs


Frederick Graeme, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'5" and is typically in his Dilettante uniform. He has moderate length chestnut hair. This green eyed westerner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A true patriot, Frederick would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to loving parents in a slum to the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has worked as a Dilettante like his mother before him.

Motivation: Sabotage a competitor; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Job, Military, Poor, Immigrant. Occupation: Dilettante

Voice: Speaks with squeezed throat

Attributes [hide]

Frederick Graeme, Male Human Druid 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 40 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)7 (-2) 13 (+1)13 (+1)
Skills History +0, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 33000 sp. Silver pearl (80 gp). White pearl (80 gp). Pink pearl (80 gp). Red-brown spinel (80 gp).


Social Check DCs

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