Clerebold Milton, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'3" and wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his whip. His left leg appears badly burned and disfigured. His golden hair is heavily combed to the left. His skin is flawless and his brown eyes scan people very quickly.
Personality: He is calm most of the time but flees social interaction. He is a great chef.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted martial powers by his dying sister.
Motivation: He's looking for his big break; and many dire rats want him driven away
Ideals: Gifted. Flaws: Shy. Bonds: Attractive. Occupation: Tanner
Voice: Posh accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 17 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Sylvan, Abyssal, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Just what you see.
Bertram Nibley, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. His fair skin shows little sign of his aristocratic breeding.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: A powerful necromancer made him what he is. His father was very strict, and drilled into him lessons on being the perfect gentleman. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Impeccable. Bonds: Rich, Attractive, Job, Mentor. Occupation: Bellfounder
Voice: Can't modulate volume
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 35 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 1600 gp. Star ruby (800 gp). Peridot (40 gp). Deep blue spinel (300 gp). Eye agate (15 gp). Moss agate (15 gp). Golden yellow topaz (300 gp). Pink pearl (70 gp).
Tim Chatham, Male Human [Permalink]
Personal [hide]
Description: He wears a brown tunic with black highlights, and long white pants that bunch up around his shoes. He has a very tight haircut. He has blue eyes and a brown hat with a black feather.
Personality: Prone to second guessing himself, he comes off as nervous. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He would like to get married and retire; and he is not mentally stable, and does not behave rationally
Ideals: Justice. Flaws: Shy, Insane. Bonds: Rich, Has a crush. Occupation: Sailor
Voice: Loud with bravado
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 54 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: Just what you see.
Chad Lester, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses like a well dressed Tanner does. He has a very tight haircut. His blue eyes peer out from beneath his top white hat.
Personality: He is witty, but his monotone delivery comes off as unnerving He is able to fit into much smaller and tighter spaces than normal.
History: He was born in the west, but his parents moved at a very young age to the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Tanner like his father before him.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Joker, Gifted. Bonds: Job, Immigrant. Occupation: Tanner
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 200 gp.
Anselm Gresham, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'7" and is wearing a long, black cloak. He is bald on top and has large golden tufts of hair around his ears. His blue eyes are slightly larger than normal.
Personality: Anselm hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: The child of a Weaver, who enjoyed hunting, Anselm was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has achieved small success as a Unemployed.
Motivation: To reunite with his old friends; and expand his business
Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Nature, Job, Adventurer. Occupation: Unemployed
Voice: Smooth and feminine
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Druidic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 1600 sp. 1 Banded mail. 1 Breastplate.
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