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Advanced [show]


Patrick Tindall, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears dull black sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case. Beneath his clothing is a huge mess of scar tissue. His auburn hair is cut short. His eyes are gray.

Personality: He snorts whenever he laughs or is feeling confident. He is able to fit into much smaller and tighter spaces than normal.

History: From birth he was tutored by a cruel and relentless mentor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has a crush on the local Bookbinder; and wants a kiss

Ideals: Gifted. Flaws: Insane. Bonds: Slave, Mentor, Has a crush. Occupation: Scribe

Voice: Uses lots of figures of speech

Attributes [hide]

Patrick Tindall, Male Human Adept 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 43 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)15 (+2) 4 (-3)12 (+1)
Skills Stealth +4, Survival +0
Senses Passive Perception 7
Languages Common, Gnoll, Ignan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 6000 sp.


Social Check DCs


Hugh Tindall, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red hair and beard is wavy and long. He has green eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He doesn't get along with people that don't share his tastes; and his religion dominates his actions

Ideals: Opinionated, Artistic, Impeccable. Flaws: Mundane. Bonds: Religious. Occupation: Marshal

Voice: Gruff and masculine

Attributes [hide]

Hugh Tindall, Male Human Ranger 9
Medium (6'0") Human, Chaotic Good (CR 9)
Armor Class 13
Hit Points 52 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)14 (+2) 16 (+3)17 (+3)
Skills Animal Handling +6, Nature +5
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1500 gp. Deep blue spinel (900 gp). Pink pearl (60 gp). Brown-green garnet (60 gp). Deep green spinel (60 gp). Star ruby (900 gp).


Social Check DCs


Norman Dalton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape, and carries axes. His long silver hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He comes from a rich western family. In his youth he was a Fortune-teller, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A deep hatred of illithids; and many illithids want him driven away

Ideals: Fighting, Optimist. Flaws: PTSD. Bonds: Enemies, Rich. Occupation: Carter

Voice: Mumbles to self between sentences

Attributes [hide]

Norman Dalton, Male Human Barbarian 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 42 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)14 (+2) 12 (+1)10 (+0)
Skills Arcana +5, Intimidation +3
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 700 gp.


Social Check DCs


Shane Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a great chef.

History: Shane lived on a farm with his father, near the main road leading to a nearby town. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. By chance he met his sister recently and the two have been together since.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Gifted, Entrepeneur. Bonds: Attractive, Family. Occupation: Carpenter

Voice: Mumbles to self between sentences

Attributes [hide]

Shane Wilberforce, Male Human Bard 10
Medium (5'2") Human, Chaotic Good (CR 10)
Armor Class 13
Hit Points 70 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)16 (+3) 14 (+2)7 (-2)
Skills Persuasion +2, Stealth +7
Senses Passive Perception 12
Languages Common, Sylvan, Druidic, Terran
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 800 gp. Red-brown spinel (90 gp). Peridot (50 gp). Lapis lazuli (4 gp). Golden yellow topaz (600 gp). Iolite (50 gp). Freshwater pearl (4 gp). Amethyst (90 gp).


Social Check DCs


Gunter Tinley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is dressed in a clean black cloak covering his clean studded leather. He sports a flattop hair cut. His blue eyes have a joyful gleam in them most of the time.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Around other people he will do his best to conceal his emotions and appear jolly.

History: Gunter was raised in a hard working conservative environment. His childhood dream was to be a Fletcher, but he was a colossal failure. He has worked as a Servant like his father before him.

Motivation: Sabotage a competitor.

Ideals: Philantrophist. Flaws: Shy. Bonds: Job. Occupation: Servant

Voice: Low and grunting

Attributes [hide]

Gunter Tinley, Male Human Barbarian 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 36 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 9 (-1)9 (-1) 18 (+4)17 (+3)
Skills Arcana +2, Deception +6
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0

Possessions: 120 pp. A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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