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Advanced [show]


Theobald Blythe, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tight fitting brown shirt and pants. His auburn hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Theobald is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Theobald lived on a farm with his father, near the main road leading to a nearby town. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Due to his spouse's obsession with being a Bookbinder they were divorced and he won custody of their daughter. He worked as a Assassin, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion; and he is not mentally stable, and does not behave rationally

Ideals: Joker. Flaws: Insane, Insomniac. Bonds: Family, Rich. Occupation: Assassin

Voice: Soothing and warm

Attributes [hide]

Theobald Blythe, Male Human Expert 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)18 (+4) 12 (+1)14 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Infernal, Elven, Halfling, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Clerebold Ainsley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is well dressed, constantly wearing a black suit, pastel shirt, and red tie. With a patchy blonde beard and wild blonde hair. His eyes are likewise amber. His teeth are white and perfect.

Personality: Confrontational and typically high on some drug or another. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the south to a Jeweler, Clerebold learned a great deal about his father's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero.

Ideals: Entrepeneur. Flaws: Addict. Bonds: Attractive, Job, Adventurer. Occupation: Jeweler

Voice: Indian accent

Attributes [hide]

Clerebold Ainsley, Male Human Barbarian 8
Medium (6'2") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 99 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)9 (-1) 10 (+0)11 (+0)
Skills Athletics +6, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +5

Possessions: 180 pp. Brass mug with jade inlays (200 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Melancon, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears an entirely yellow suit with violet socks and a vest with buckled shoes. He has a silver handlebar mustache and slicked back silver hair. He has gray eyes.

Personality: A deeply religious man he believes everything happens for a reason. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the north to a Bowyer, Geoffrey learned a great deal about his father's area of expertise. He dropped out of school before completing his studies. He struck the Bowyer job and began his own company from there.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Logical. Flaws: Hedonist. Bonds: Religious, Job, Family. Occupation: Bowyer

Voice: Mumbles to self between sentences

Attributes [hide]

Geoffrey Melancon, Male Human Paladin 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)7 (-2) 7 (-2)10 (+0)
Skills Insight +0, Performance +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. 1 Masterwork manacles.


Social Check DCs


Dustin Clare, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a pastel deerstalker hat and pastel clothes. His whole body is exceptionally muscular. He has a very tight haircut. He has violet eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Born in a small village he learned the ways of the warrior from his father. He was an apprentice working in his father's forge. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Dustin was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Wants his loneliness to end; and balancing his hectic life and new herbalist responsibilities is difficult

Ideals: Fighting. Flaws: Shy. Bonds: Immigrant, Enemies, Job, Has a crush. Occupation: Herbalist

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dustin Clare, Male Human Wizard 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)10 (+0) 13 (+1)10 (+0)
Skills Nature +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp.


Social Check DCs


Wymar Moreno, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow vest and prefers green and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His head has been shaved. His fierce amber eyes like to dwell on things.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He cannot resist a sob story and will often dote over anyone who has one.

History: Wymar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Ugly. Bonds: Guardian, Poor, Job. Occupation: Tailor

Voice: Spits words with contempt

Attributes [hide]

Wymar Moreno, Male Human Wizard 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)12 (+1) 13 (+1)16 (+3)
Skills Intimidation +5, Nature +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp.


Social Check DCs

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