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NPC Generator

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Advanced [show]


Odo Camden, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He wears a red shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them, and his gloved hand is found clutching a bow. His black hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born several months after his mother was called into army service. A few years later when the east was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: He is greedy; and money/treasure

Ideals: Joker. Flaws: Mundane. Bonds: Military, Immigrant, Rich. Occupation: Hunter

Voice: Tuts and clicks tongue

Attributes [hide]

Odo Camden, Male Human Commoner 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)15 (+2) 12 (+1)11 (+0)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Druidic, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Diggory Melancon, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he tends to wear a large tan jacket. His red hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Energy wise he seems alert and responsive.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He left for the west, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Professionalism, Fighting. Flaws: Ugly, Antagonistic. Bonds: Religious, Immigrant. Occupation: Sculptor

Voice: Indian accent

Attributes [hide]

Diggory Melancon, Male Human Rogue 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)13 (+1) 9 (-1)14 (+2)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 70 pp.


Social Check DCs


Richard York, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His skin is fair and his fingers are delicate and long. His golden hair is knotted and matted. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He would rather hide behind his crafts than deal with other people.

History: He served in the navy to pay for his family's outstanding loans. When Richard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Richard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: His religion dominates his actions; and a deep hatred of gnolls

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Military, Enemies, Religious. Occupation: Herbalist

Voice: Sighs a lot, exhausted

Attributes [hide]

Richard York, Male Human Ranger 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 22 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 8 (-1)8 (-1) 11 (+0)14 (+2)
Skills Stealth +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 700 gp.


Social Check DCs


Peter Tickle, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears green trousers with brown and white striped suspenders. He wears various colorful collared shirts. His hair is long and blonde with streaks of black, and is pulled back with small green clips. His beard is black, braided, and well cared for. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He enjoys reading and quiet.

History: Peter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often; and to share knowledge with the world

Ideals: Athletic, Justice, Logical. Bonds: Attractive, Poor. Occupation: Guard

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Peter Tickle, Male Human Bard 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)13 (+1) 6 (-2)14 (+2)
Skills Acrobatics +1, Insight +0
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Randal Nibley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He dresses in collared shirts and wears a proper scarf over his head. He wears his brown hair up. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He always tries to repair and not replace. It was this mentality that drove him into the Scribe business.

History: Born to a pair of adventurers, Randal grew up listening to his mother's many stories. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Randal was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Persistence. Bonds: Enemies, Adventurer, Debt. Occupation: Scribe

Voice: Speaks with a cold

Attributes [hide]

Randal Nibley, Male Human Druid 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)11 (+0) 16 (+3)17 (+3)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 1200 sp. Tourmaline (130 gp). Red spinel (130 gp). Moss agate (16 gp).


Social Check DCs

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