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NPC Generator

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Advanced [show]


Peter Clayden, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears yellow leather gloves, a yellow jacket, and tight pants. His black hair is drawn into a tight pony tail with a cross scrunchie. He wears a mask on his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Painter soon after.

Motivation: Balancing his hectic life and new Painter responsibilities is difficult; and he is greedy

Flaws: Mundane. Bonds: Enemies, Military, Job, Rich. Occupation: Painter

Voice: Italian accent

Attributes [hide]

Peter Clayden, Male Human Ranger 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 5 (-3)5 (-3) 11 (+0)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 80 pp. Deep green spinel (100 gp). Lapis lazuli (5 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bertram Hayley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses in brown turtlenecks beneath a grey coat with black slacks. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. His fierce violet eyes like to dwell on things.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His childhood dream was to be a Locksmith, but he was a colossal failure. He tends to his Slave Trader job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Athletic, Joker. Flaws: Shy. Bonds: Poor, Job. Occupation: Slave Trader

Voice: Speaks with back of mouth

Attributes [hide]

Bertram Hayley, Male Human Aristocrat 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 7 (-2)16 (+3) 14 (+2)14 (+2)
Skills History +5, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Undercommon, Goblin, Halfling
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Arnold Winchester, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He wears very tight pants and wife beaters, though occasionally he sports a red coat, and his gloved hand is found clutching a whip. His tied-back hair is brown. His eyes are likewise gray.

Personality: He will rave to anyone who will listen. He uses divination through singing.

History: Gifted from a young age, Arnold studied abroad. After coming to the age of reason, Arnold took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Nothing but the best is good enough for him; and he is not mentally stable, and does not behave rationally

Ideals: Gifted, Entrepeneur, Impeccable. Flaws: Insane. Occupation: Armorer

Voice: Soothing and warm

Attributes [hide]

Arnold Winchester, Male Human Cleric 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)18 (+4) 10 (+0)10 (+0)
Skills Medicine +2, Stealth +2
Senses Passive Perception 10
Languages Common, Infernal, Sylvan, Elven, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 600 gp.


Social Check DCs


Anselm Mitchell, Male Human [Permalink]

Personal [hide]

Description: This eastern man is dressed in a clean red cloak covering his clean studded leather. His clothes are grease stained in places. His black hair is cut short. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to have a good time and be beloved; and a deep hatred of dire rats

Ideals: Optimist. Flaws: Addict, Shy. Bonds: Poor, Immigrant. Occupation: Fletcher

Voice: Hard of hearing, loud

Attributes [hide]

Anselm Mitchell, Male Human Warrior 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 42 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 11 (+0)14 (+2) 14 (+2)12 (+1)
Skills Arcana +5, Medicine +5
Senses Passive Perception 12
Languages Common, Ignan, Orc
Attacks Melee +2 / 2d8-1, Ranged +1 / 2d8-2, Grapple -1

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Appleton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses in collared shirts and wears a proper scarf over his head. He has silver hair. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Cocky and sure of himself, he believes he is the best Adventurer born in the past three hundred years. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Nicholas hails from a village terrorized by dire rats. He worked as a nervous Adventurer and found it very stressful. In the meantime he has taken over work as a Adventurer and occasionally as a mercenary.

Motivation: A deep hatred of dire rats; and sabotage a competitor

Ideals: Gifted. Bonds: Attractive, Job, Enemies, Adventurer. Occupation: Adventurer

Voice: Soft and melodious

Attributes [hide]

Nicholas Appleton, Male Human Monk 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)11 (+0) 15 (+2)5 (-3)
Skills Athletics +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4

Possessions: 200 gp.


Social Check DCs

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