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NPC Generator

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Advanced [show]


Alex Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair is cut short with large spiked bangs in the front. His brown eyes are passionate and lively.

Personality: He acts crazy and hedonistic. He is lazy, self-centered, vain, and jealous.

History: Alex was born with his mother's beautiful face. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Flaws: Hedonist, Selfish. Bonds: Attractive, Rich, Family. Occupation: Architect

Voice: Timid voice

Attributes [hide]

Alex Kitchur, Male Human Ranger 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)15 (+2) 18 (+4)12 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 14
Languages Common, Goblin, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 20 pp.


Social Check DCs


Miles Myerscough, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a long, pastel, dusty cloak. His hair is greying and his face has many wrinkles. He has brown eyes and a pastel hat with a brown feather.

Personality: Miles is depressed about a lot of things. He tends to be a nihilist. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a Interpreter, his father struggled to pay the bills. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and he's repulsed by the pc

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Depressed, Antagonistic. Bonds: Poor. Occupation: Guard

Voice: Loud with bravado

Attributes [hide]

Miles Myerscough, Male Human Monk 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)11 (+0) 14 (+2)15 (+2)
Skills Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Frederick Lindsay, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears skinny pants and wears a grey and tan robe with the hood down. His hair is long and brown with streaks of auburn, and is pulled back with small grey clips. His beard is auburn, braided, and well cared for. His brown eyes are slightly larger than normal.

Personality: He is irascible and easily irritated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born on a small isolated farm. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying sister.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Athletic, Gifted. Flaws: Antagonistic, Fearful. Bonds: Nature. Occupation: Fisher

Voice: Loud with bravado

Attributes [hide]

Frederick Lindsay, Male Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)12 (+1) 7 (-2)12 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. Freshwater pearl (12 gp). Eye agate (12 gp). White opal (900 gp).


Social Check DCs


Balimaar Huckabee, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his quarterstaff. His blonde hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are violet.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of eastern immigrants he idolized his father. A few years later when the north was not economically sound they moved to his current location. He now spends his time doing works of charity.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist. Flaws: Terse. Bonds: Immigrant. Occupation: Dilettante

Voice: Low range voice

Attributes [hide]

Balimaar Huckabee, Male Human Commoner 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)13 (+1) 11 (+0)12 (+1)
Skills Nature +3, Performance +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 15000 sp. 1 Minor magic item.


Social Check DCs


Drogo Marston, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male likes to wear black tank tops with tan pants. He is tall, broad shouldered and powerfully built. His hair is greying and his face has many wrinkles. His face is scarred and worn.

Personality: Drogo is depressed about a lot of things. He tends to be a nihilist. He is lazy, self-centered, vain, and jealous.

History: Drogo was born in the east. At a young age he loved to build and create. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Performer they were divorced and he won custody of their son. He worked as a Baker, and he later adopted a second son.

Motivation: He feels kind of lost in life; and doesn't want to be a baker and was forced into it by his family

Ideals: Persistence. Flaws: Ugly, Depressed, Selfish. Bonds: Family. Occupation: Baker

Voice: Old thin voice

Attributes [hide]

Drogo Marston, Male Human Monk 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)7 (-2) 15 (+2)11 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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