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NPC Generator

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Advanced [show]


Norman Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears a simple black robe with violet stripes complete with hood. He is portly but not overly obese. His brown hair is heavily combed to the right. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: This man loves music and to teach people music more than just about anything. He is a ruthless business man, a trait he acquired from his mother.

History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Balancing his hectic life and new Weaver responsibilities is difficult; and further expansion of business

Ideals: Artistic, Entrepeneur. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Weaver

Voice: Thin and wheezing

Attributes [hide]

Norman Beckwith, Male Human Wizard 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)15 (+2) 8 (-1)17 (+3)
Skills Acrobatics +6, Deception +6
Senses Passive Perception 9
Languages Common, Aquan, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443210

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Hampton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a tan tunic with white highlights, and long pastel pants that bunch up around his shoes. He wears a deerstalker hat to cover his moderate length chestnut hair. His eyes, though not visible through his cowl, are brown.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is used to getting what he wants. In part because he is a meticulous planner.

History: He comes from a rich eastern family. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He struck the Marshal job and began his own company from there.

Motivation: Expand his business; and to be a seamstress again

Ideals: Professionalism. Flaws: Fearful. Bonds: Job, Rich. Occupation: Marshal

Voice: Aggressive tone

Attributes [hide]

Anthony Hampton, Male Human Commoner 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)15 (+2) 13 (+1)14 (+2)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Ignan, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Aldous Barton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears an entirely brown suit with tan socks and a vest with buckled shoes. Beneath his clothing is a huge mess of scar tissue. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Aldous hails from a village terrorized by illithids. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Days after completing his studies, news broke out that his hometown was attacked by illithids. Aldous was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: A deep hatred of illithids; and he is currently in port desperately looking for someone to get him out

Ideals: Entrepeneur. Flaws: Selfish, Impulsive. Bonds: Slave, Enemies. Occupation: Painter

Voice: Scratchy, weak

Attributes [hide]

Aldous Barton, Male Human Wizard 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)8 (-1) 16 (+3)12 (+1)
Skills Acrobatics +4, History +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 41000 sp. Freshwater pearl (6 gp). Azurite (6 gp). Violet garnet (1100 gp). Violet garnet (1100 gp).


Social Check DCs


Nicholas Nibley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in an above average manner. He has done his best to style his auburn hair to look like a famous performer. He has hazel eyes and a violet hat with a red feather.

Personality: He loves telling others what to do and how they should feel about things. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a Healer soon after.

Motivation: Further expansion of business; and to be a laborer again

Ideals: Opinionated. Flaws: Disease, Insomniac. Bonds: Attractive, Job. Occupation: Healer

Voice: Nasally tone

Attributes [hide]

Nicholas Nibley, Male Human Aristocrat 9
Medium (5'11") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 54 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)11 (+0) 16 (+3)12 (+1)
Skills Performance +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Arnold Ashley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears baggy blue pantaloons and a brown scarf. His red hair is cut short. His fair skin shows little sign of his aristocratic breeding.

Personality: His tongue was cut out and he uses sign language. He is lazy, self-centered, vain, and jealous.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Paladin school at a young age so that he could practice his necromantic talents. He left for the west, certain he would find work there.

Motivation: Wants to raise his children well; and to prove his worth to the world

Ideals: Gifted. Flaws: Disease, Selfish. Bonds: Attractive, Immigrant. Occupation: Fortune-teller

Voice: Nasally tone

Attributes [hide]

Arnold Ashley, Male Human Paladin 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)13 (+1) 11 (+0)8 (-1)
Skills Intimidation +2, Religion +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp. Bloodstone (80 gp). Banded agate (5 gp). Banded agate (5 gp). Red spinel (70 gp).


Social Check DCs

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