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NPC Generator

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Advanced [show]


Anthony Wilberforce, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has dyed his greying golden hair a little too much giving a sharp golden color. His blue eyes peer out from beneath his wide-brimmed tan hat.

Personality: Prone to second guessing himself, he comes off as nervous. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the west to a Bather, Anthony learned a great deal about his father's area of expertise. He was taken from his home at a very young age. He inherited the family business which he has now maintained for 2 years.

Motivation: Revenge; and expand his business

Ideals: Optimist. Flaws: Shy. Bonds: Job, Slave, Enemies. Occupation: Bather

Voice: Low range voice

Attributes [hide]

Anthony Wilberforce, Male Human Wizard 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)13 (+1) 9 (-1)14 (+2)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 700 gp.


Social Check DCs


Don Mori, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is still thick. His thin eyebrows rest above his beady green eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He got into the Herbalist business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He struck the Herbalist job and began his own company from there.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Professionalism, Athletic. Flaws: Ugly, Impulsive. Bonds: Job, Adventurer. Occupation: Herbalist

Voice: Ums and uhs a lot

Attributes [hide]

Don Mori, Male Human Expert 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)14 (+2) 5 (-3)15 (+2)
Skills Arcana +5, Perception +0
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 400 gp. Alexandrite (1600 gp). Lapis lazuli (13 gp). Freshwater pearl (13 gp).


Social Check DCs


John Melancon, Male Human [Permalink]

Personal [hide]

Description: A 6'5" southern man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white hair, when down, is lengthy. His eyes are gray and beady.

Personality: Calm and collected, he is a well trained Armorer. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Sold as a small child to a slaver, John was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Armorer

Voice: Soft and mumbly

Attributes [hide]

John Melancon, Male Human Warlock 10
Medium (6'5") Human, Lawful Good (CR 10)
Armor Class 8
Hit Points 46 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)6 (-2) 13 (+1)12 (+1) 15 (+2)17 (+3)
Skills Deception +7, Intimidation +7
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +1 / 3d6-3, Ranged +2 / 3d6-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13422

Possessions: 700 gp.


Social Check DCs


Percival Compton, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a butterfly on it. His long chestnut hair reaches down to his waist. His eyes are a pleasant hazel.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a pair of adventurers, Percival grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He has achieved small success as a Fortune-teller.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Flaws: Emotional, Impulsive. Bonds: Attractive, Adventurer, Job. Occupation: Fortune-teller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Percival Compton, Male Human Barbarian 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)17 (+3) 16 (+3)13 (+1)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 13
Languages Common, Draconic, Giant, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5

Possessions: 200 gp.


Social Check DCs


Bertram Westcott, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears baggy blue pantaloons and a black scarf. His small hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He dislikes all the random violence that takes place in the east. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of a Hunter, who enjoyed hunting, Bertram was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle.

Ideals: Pacifist, Opinionated. Flaws: Ugly, Depressed. Bonds: Nature. Occupation: Priest

Voice: Thin and wheezing

Attributes [hide]

Bertram Westcott, Male Human Warrior 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 7 (-2)9 (-1) 12 (+1)16 (+3)
Skills Athletics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5

Possessions: 300 gp.


Social Check DCs

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