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Advanced [show]


Cory Graeme, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and wears a blue shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His left leg appears badly burned and disfigured. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are a pleasant brown.

Personality: Prone to second guessing himself, he comes off as nervous. The war was a terrible time for him, and Cory does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born blind and as such lacked many opportunities for work. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Flaws: Shy, Depressed, Disease. Bonds: Military. Occupation: Apothecary

Voice: Cold and demanding tone

Attributes [hide]

Cory Graeme, Male Human Druid 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 11 (+0)15 (+2) 13 (+1)14 (+2)
Skills Persuasion +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Kyle Hallewell, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He wears a red coat over a grey low-cut shirt, and a top hat upon his head, and his gloved hand is found clutching a quarterstaff. His blonde hair is drawn into a tight pony tail with a butterfly scrunchie. His face is scarred and worn.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Kyle was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Family, Poor. Occupation: Interpreter

Voice: Voice breaks

Attributes [hide]

Kyle Hallewell, Male Human Expert 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 14 (+2)9 (-1)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Wymar Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is well dressed, but even with his fine clothing he looks run-down. He wears his black hair up in a very large beehive style do. His eyes are green.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a minor phobia of water and hates getting wet.

History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: Marry his sister to traveling adventurers; and he is terrified, and will act out of fear

Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Adventurer, Family. Occupation: Hunter

Voice: Switch between two voices

Attributes [hide]

Wymar Kelsey, Male Human Adept 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)14 (+2) 15 (+2)9 (-1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 500 sp.


Social Check DCs


Simon Wakefield, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair is long and unkept. He tend to wears goggles to shield his eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised in a white middle class family as the only child. He has had some formal music training, and achieved minor success. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things.

Ideals: Justice, Artistic. Flaws: Ugly, Mundane. Occupation: Engraver

Voice: Smooth and feminine

Attributes [hide]

Simon Wakefield, Male Human Sorcerer 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 7 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 8 (-1)13 (+1) 17 (+3)13 (+1)
Skills Athletics +6, Stealth +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: Just what you see.


Social Check DCs


Theobald Enfield, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His moppish golden hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a great chef.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Baker arts, while his mother instructed him in etiquette, music and courtly manner. His father was very strict, and drilled into him lessons on being the perfect gentleman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved

Ideals: Optimist, Gifted, Impeccable. Flaws: Insane. Bonds: Rich. Occupation: Baker

Voice: Russian accent

Attributes [hide]

Theobald Enfield, Male Human Warlock 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 13 (+1)18 (+4) 8 (-1)12 (+1)
Skills Animal Handling +1, Nature +6
Senses Passive Perception 9
Languages Common, Terran, Goblin, Dwarven, Druidic
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14322000000

Possessions: 100 gp.


Social Check DCs

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