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Advanced [show]


Trym Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He typically wears grey cloth garments or leather armor, and his gloved hand is found clutching a scimitar. His chestnut hair is long and unkept. His face is scarred and worn.

Personality: He is business-like. He takes instructions and follows them to the letter. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born several months after his mother was called into army service. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world

Ideals: Professionalism. Flaws: Ugly, Impulsive. Bonds: Military, Immigrant. Occupation: Mortician

Voice: Mousy voice

Attributes [hide]

Trym Wordsworth, Male Human Druid 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1200 sp. Red garnet (150 gp).


Social Check DCs


Adelard Shelly, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He typically wears black cloth garments or leather armor. His auburn hair is still thick. His ears are large.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Money/treasure; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Athletic. Flaws: Ugly. Bonds: Enemies, Slave, Rich. Occupation: Knight

Voice: pre-pubescent

Attributes [hide]

Adelard Shelly, Male Human Bard 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 10 (+0)14 (+2) 9 (-1)17 (+3)
Skills Insight +1, Investigation +4
Senses Passive Perception 9
Languages Common, Celestial, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 300 gp.


Social Check DCs


Kyle Kinsley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man wears tattered old clothes. He keeps his white hair in a flapper bob. His amber eyes lackadaisically let the world flow into them.

Personality: Kyle is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Kyle lived on a farm with his mother, near the main road leading to a nearby town. Kyle abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Extrovert. Flaws: Ugly, Impulsive. Bonds: Family, Adventurer. Occupation: Soapmaker

Voice: Tuts and clicks tongue

Attributes [hide]

Kyle Kinsley, Male Human Druid 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)11 (+0) 17 (+3)12 (+1)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 300 gp. Chrysoprase (30 gp). Silver pearl (120 gp). Chalcedony (30 gp). Moonstone (30 gp). 1 Minor magic item.


Social Check DCs


Gilbert Stanley, Male Human [Permalink]

Personal [hide]

Description: This southern man is renowned for his bright blue suits and hats. His clothes are grease stained in places. He sports a long blonde beard, and similarly colored long hair. His thin eyebrows rest above his beady hazel eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gilbert was born in the south. At a young age he loved to build and create. His parents enrolled him in a Sorcerer school at a young age so that he could practice his arcane talents. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and wants a kiss

Ideals: Gifted, Persistence. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Bookbinder

Voice: Speaks with back of mouth

Attributes [hide]

Gilbert Stanley, Male Human Sorcerer 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)16 (+3) 11 (+0)12 (+1)
Skills Arcana +6, Nature +6
Senses Passive Perception 10
Languages Common, Giant, Terran, Orc
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Ramsay, Male Human [Permalink]

Personal [hide]

Description: This western man wears a blue cloak and cross-gartered white stockings. His clothes are grease stained in places. He has no hair. His blue eyes peer out from beneath his wide-brimmed blue hat.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He never wears the same outfit twice, unless he absolutely has to.

History: Ernest was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 2 years.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Adventurer

Voice: Middle-eastern accent

Attributes [hide]

Ernest Ramsay, Male Human Commoner 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)10 (+0) 11 (+0)13 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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