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Advanced [show]


Godfrey Shelly, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a white shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His chestnut hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He's repulsed by the PC; and to end his boredom

Ideals: Passionate, Fighting. Flaws: Mundane, Antagonistic. Bonds: Mentor. Occupation: Bather

Voice: French accent

Attributes [hide]

Godfrey Shelly, Male Human Adept 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)16 (+3) 14 (+2)13 (+1)
Skills Arcana +6
Senses Passive Perception 12
Languages Common, Ignan, Halfling, Druidic
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: Black pearl (200 gp). Red garnet (70 gp). Blue quartz (7 gp). Black opal (1300 gp).


Social Check DCs


Kody Stansfield, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'2" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his black hair down. His face is covered beneath a completely black helmet.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Flattery will make him almost putty in your hands.

History: Kody was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is greedy; and expand his business

Flaws: Mundane, Selfish, Insane. Bonds: Job, Rich. Occupation: Bellfounder

Voice: Smoker's lung

Attributes [hide]

Kody Stansfield, Male Human Fighter 8
Medium (5'2") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 50 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 12 (+1)11 (+0) 12 (+1)11 (+0)
Skills Deception +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Copeland, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His feathered hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: Theobald is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born in the east. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Theobald took refuge in the large cave and found the beat up monstrous two handed axe and armor he uses now. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To settle down with his crush; and wants a kiss

Ideals: Extrovert. Flaws: Ugly. Bonds: Has a crush, Immigrant, Nature. Occupation: Bounty Hunter

Voice: Sounds elderly

Attributes [hide]

Theobald Copeland, Male Human Ranger 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Brown-green garnet (90 gp). 1 Minor magic item.


Social Check DCs


Balimaar Deighton, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he has a large pastel mantle and cape that has been intricately interwoven into his brown robe. His white hair, when down, is lengthy. His eyes are a pleasant violet.

Personality: He is a hateful person. He taunts others and blames them for his problems. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in a small mountains village. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He is untrained/undisciplined, which makes him dangerous.

Motivation: To clean up the streets; and he is not mentally stable, and does not behave rationally

Ideals: Impeccable. Flaws: Antagonistic, Insane. Bonds: Nature, Guardian. Occupation: Shepherd

Voice: Sounds elderly

Attributes [hide]

Balimaar Deighton, Male Human Cleric 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)10 (+0) 8 (-1)13 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. White pearl (90 gp). Golden yellow topaz (700 gp). White opal (1600 gp).


Social Check DCs


Arnold Vance, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a black costume with the symbols of his god on his torso, and is pretty ugly. He has a white handlebar mustache and slicked back white hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is business-like. He takes instructions and follows them to the letter. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend.

Ideals: Professionalism. Flaws: Ugly, Addict. Bonds: Adventurer, Nature. Occupation: Bricklayer

Voice: pre-pubescent

Attributes [hide]

Arnold Vance, Male Human Rogue 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)9 (-1) 14 (+2)10 (+0)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: Coral (60 gp). Blue star sapphire (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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