Percival Trowbridge, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He wears his hair in dreadlocks. His gray eyes are passionate and lively.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born at the edge of vast desert. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He desires power and/or immortality.
Ideals: Disciplined, Philantrophist. Bonds: Adventurer, Nature, Immigrant. Occupation: Hunter
Voice: American accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 11 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 9 (-1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 300 gp. Golden pearl (40 gp). Star ruby (400 gp). 1 Minor magic item. 1 Minor magic item.
Alex Bentley, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears tan trousers with white and black striped suspenders. He wears various colorful collared shirts. His tied-back hair is blonde. His eyes are amber and beady.
Personality: Cocky and sure of himself, he believes he is the best Spice Merchant born in the past three hundred years. He cannot resist a sob story and will often dote over anyone who has one.
History: When he was but 5 years old his parents immigrated from the east. In his 16th year, his parents were killed by a dire rats raid, leaving Alex alone in the world. After a stint in an orphanage, he was adopted. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Immigrant, Enemies. Occupation: Spice Merchant
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 6 (-2) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Druidic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 600 gp.
John Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver hair is braided into rings. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a great chef.
History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. John took refuge in the ruined castle and found the beat up longsword and armor he uses now. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Rich, Military, Nature. Occupation: Slave Trader
Voice: Loud with bravado
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 21 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Godfrey Tatum, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. With a patchy white beard and wild white hair. He wears a mask on his face.
Personality: Confrontational and typically high on some drug or another. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He got away from his former life and has fallen to alcoholism.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Athletic. Flaws: Addict, Fearful. Bonds: Mentor. Occupation: Miller
Voice: High pitched and raspy
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 14000 sp.
Trey Winchester, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears rags and sports a simple walking cane. He has a golden handlebar mustache and slicked back golden hair. His eyes are violet and catlike.
Personality: He is calm most of the time but flees social interaction. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born in the west his family was never financially stable. Like his mother and his brother before him, after school he went straight into learning to become a Laborer. He now owns his own business.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a navigator again
Ideals: Opinionated, Fighting. Flaws: Shy. Bonds: Poor, Job. Occupation: Laborer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 48 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 18 (+4) | 13 (+1) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: Bloodstone (40 gp).
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