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NPC Generator

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Gunter Byron, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has a slight overbite and is overall scrawny. His black hair is cut short with large spiked bangs in the front. His green unseeing eyes seem to look past you.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: The child of a Butcher, who enjoyed hunting, Gunter was taken on many hunting expeditions. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Flaws: Disease. Bonds: Attractive, Religious, Nature, Rich. Occupation: Roofer

Voice: Speaks in third person

Attributes [hide]

Gunter Byron, Male Human Wizard 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)12 (+1) 15 (+2)12 (+1)
Skills Deception +3, Survival +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 26000 cp. Pink pearl (100 gp). Zircon (30 gp). Blue quartz (16 gp). Moss agate (16 gp). 1 Minor magic item.


Social Check DCs


Nicholas Winthrop, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a lot of dark rich colors, with gold accents. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants him found.

Ideals: Joker, Fighting. Bonds: Attractive, Immigrant, Family. Occupation: Masseuse

Voice: Sensual and smooth

Attributes [hide]

Nicholas Winthrop, Male Human Cleric 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)9 (-1) 12 (+1)14 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 20000 cp.


Social Check DCs


Percival Warwick, Male Human [Permalink]

Personal [hide]

Description: This western man wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars. His clothes are grease stained in places. His red hair is braided into rings. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a Cartwright, his father struggled to pay the bills. In his 10th year, his parents were killed by a drow raid, leaving Percival alone in the world. After a stint in an orphanage, he was adopted. He now spends his time doing works of charity.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.

Ideals: Philantrophist. Bonds: Poor, Immigrant, Enemies. Occupation: Performer

Voice: Strong lisp

Attributes [hide]

Percival Warwick, Male Human Aristocrat 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 7
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 13 (+1)12 (+1) 16 (+3)16 (+3)
Skills Intimidation +6, Sleight of Hand +0
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 2d6+2, Ranged +0 / 2d6-3, Grapple +2

Possessions: 4000 sp. Banded agate (11 gp). Red garnet (160 gp). Peridot (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Woods, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He sports a long red beard, and similarly colored long hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born on a small isolated farm. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Kody and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and a deep hatred of giants

Flaws: Antagonistic, Impulsive. Bonds: Nature, Military, Enemies. Occupation: Adventurer

Voice: Posh accent

Attributes [hide]

Kody Woods, Male Human Rogue 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)11 (+0) 18 (+4)6 (-2)
Skills Acrobatics +3, Performance +1
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 600 gp. Moonstone (20 gp). Amethyst (140 gp). Red spinel (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Kenley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses well, wearing pastel shirts, loose pants, and blazers most of the time, and a wedding ring on his right hand. He has a red handlebar mustache and slicked back red hair. His hazel eyes peer out from beneath his Stetson pastel hat.

Personality: Geoffrey wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his sister's freedom.

Motivation: To find somewhere to settle down; and his relatives are trying to arrange a marriage

Ideals: Disciplined. Flaws: Mundane. Bonds: Attractive, In love, Family. Occupation: Barber

Voice: Spits and sputters

Attributes [hide]

Geoffrey Kenley, Male Human Paladin 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)14 (+2) 9 (-1)9 (-1)
Skills Persuasion +1, Stealth +2
Senses Passive Perception 9
Languages Common, Gnome, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2200 sp.


Social Check DCs

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