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NPC Generator

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Advanced [show]


Odo Enfield, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in a clean blue cloak covering his clean studded leather. He has blonde hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Odo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Odo hails from a village terrorized by drow. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been saving his money to try and buy his sister's freedom.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Artistic. Bonds: Family, Enemies, Military. Occupation: Seamstress

Voice: Strong lisp

Attributes [hide]

Odo Enfield, Male Human Expert 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Alexandre Lincoln, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He is physically well-built. He has moderate length white hair. He wears crescent spectacles with a black brim.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is obsessed with a lost civilization.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage

Ideals: Gifted. Bonds: Attractive, Enemies, Adventurer, Family. Occupation: Tanner

Voice: Uses lots of figures of speech

Attributes [hide]

Alexandre Lincoln, Male Human Aristocrat 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)16 (+3) 13 (+1)11 (+0)
Skills Persuasion +2, Stealth +3
Senses Passive Perception 11
Languages Common, Draconic, Orc, Ignan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Star rose quartz (50 gp). Rhodochrosite (11 gp). Tourmaline (80 gp). 1 Minor magic item.


Social Check DCs


Anselm Preston, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He usually wears his tan robe and has his crossbow always slung over his shoulder. He has a small bristly mustache and wavy black hair. He has several tiny amethyst earrings on each ear.

Personality: He likes to make people angry or surprised. He is a ruthless business man, a trait he acquired from his mother.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur. Flaws: Antagonistic, Ugly. Bonds: Rich, Military. Occupation: Miller

Voice: Forgets to breathe while speaking

Attributes [hide]

Anselm Preston, Male Human Monk 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 10 (+0)15 (+2) 9 (-1)15 (+2)
Skills Athletics +3, Religion +5
Senses Passive Perception 9
Languages Common, Ignan, Elven
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +5

Possessions: 800 gp.


Social Check DCs


Alexandre Richie, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a worn and beaten armor. His long white hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a font of random trivia from the lore and stories he has discovered

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gifted student he started as a Servant, but he got bored and became a Navigator. He has drifted from career to career and currently works as a Navigator.

Motivation: Further expansion of business; and expand his business

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Job, Slave. Occupation: Navigator

Voice: German accent

Attributes [hide]

Alexandre Richie, Male Human Wizard 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)12 (+1) 13 (+1)11 (+0)
Skills Athletics +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 300 gp. Azurite (9 gp).


Social Check DCs


Trey Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a grey suit, blue shirt, and white tie. His hair is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.

Personality: Calm and collected, he is a well trained Farmer. He invites people to come help in his community garden.

History: Trey was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He worked as a nervous Farmer and found it very stressful. He was granted druidic powers by his dying brother.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Gifted. Bonds: Attractive, Job, Poor. Occupation: Farmer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Trey Beckwith, Male Human Commoner 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)16 (+3) 6 (-2)13 (+1)
Skills Acrobatics +1, Survival +0
Senses Passive Perception 8
Languages Common, Aquan, Goblin, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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