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NPC Generator

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Advanced [show]


Bernard Axton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and very much looks the part of a Servant. He wears his brown hair up. His hazel eyes have a joyful gleam in them most of the time.

Personality: Overbrimming with self-confidence, Bernard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Further he is a bit of a stoner and is frequently out of it.

History: He was born in the east. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Balancing his hectic life and new Servant responsibilities is difficult; and to be a laborer again

Ideals: Impeccable. Flaws: Addict. Bonds: Job, Immigrant, Adventurer. Occupation: Servant

Voice: Laughs frequently while speaking

Attributes [hide]

Bernard Axton, Male Human Paladin 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)6 (-2) 16 (+3)17 (+3) 13 (+1)13 (+1)
Skills Persuasion +3, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Druidic, Giant
Attacks Melee +6 / 1d10+4, Ranged +0 / 1d10-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. Solid gold idol (900 gp). 1 Minor magic item.


Social Check DCs


Gomory Copeland, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is short and blonde. His violet eyes lackadaisically let the world flow into them.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Roofer arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: He is unsatisfied with his job; and money/treasure

Ideals: Extrovert. Flaws: Depressed. Bonds: Rich, Adventurer, Job. Occupation: Roofer

Voice: Jittery and nervous

Attributes [hide]

Gomory Copeland, Male Human Rogue 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)12 (+1) 11 (+0)14 (+2)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 11000 cp. Peridot (40 gp). Brown-green garnet (70 gp). Tiger eye turquoise (5 gp). Red-brown spinel (70 gp). 1 Average lock. 1 Masterwork Musical instrument. 1 Silk rope. 1 Climber’s kit.


Social Check DCs


Trym Northcott, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is generally shirtless and showing off his tattooed chest. His white hair is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He dislikes all the random violence that takes place in the south. He also hits on women, regardless of circumstances.

History: His mother raised him in a mountain cabin. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and he's attracted to the pc

Ideals: Pacifist. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Has a crush, Nature. Occupation: Assassin

Voice: Soothing and warm

Attributes [hide]

Trym Northcott, Male Human Bard 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)15 (+2) 10 (+0)13 (+1)
Skills Deception +3
Senses Passive Perception 10
Languages Common, Goblin, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


John Royston, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. The war was a terrible time for him, and John does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A few years later when the north was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Joker. Flaws: Ugly, Depressed. Bonds: Immigrant, Military. Occupation: Weaver

Voice: Mumbles to self between sentences

Attributes [hide]

John Royston, Male Human Barbarian 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 42 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)9 (-1) 8 (-1)14 (+2)
Skills Arcana +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. Eye agate (11 gp). Sard (20 gp). Alexandrite (700 gp).


Social Check DCs


Raymond Hale, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'2" and wears rags and sports a simple walking cane. His red hair is cut short. His fierce brown eyes like to dwell on things.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Raymond was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A freak accident while working with his Healer mother left him crippled. He has set out to sabotage the competition.

Motivation: Regain custody of his son; and to be a healer again

Ideals: Impeccable. Flaws: Disease. Bonds: Poor, Enemies, Job, Family. Occupation: Ploughman

Voice: High pitched, excited

Attributes [hide]

Raymond Hale, Male Human Adept 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)8 (-1) 12 (+1)14 (+2)
Skills Insight +3, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp. Red garnet (80 gp). Brown-green garnet (80 gp). Rose (80 gp).


Social Check DCs

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