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Advanced [show]


Theodoric Badger, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears clothing that is held on in multiple layers but all of it is in poor condition. His moppish golden hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to make people angry or surprised. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Theodoric has worked very hard to control his curse. After a long history of fighting, Theodoric and his spouse have recently divorced.

Motivation: Wants his loneliness to end.

Flaws: Insane, Antagonistic, Disease. Bonds: Poor, Has a crush. Occupation: Spy

Voice: Australian accent

Attributes [hide]

Theodoric Badger, Male Human Paladin 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)7 (-2) 10 (+0)11 (+0)
Skills Investigation +0, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 26000 cp. 1 Darkwood Shield.


Social Check DCs


Percival Clive, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears light armors faded through time and improper care. He keeps his long silver hair kept up in a rat tail. His face is scarred and worn.

Personality: Prone to second guessing himself, he comes off as nervous. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist, Entrepeneur. Flaws: Ugly, Shy. Occupation: Glassblower

Voice: Rhymes sentences (sorry)

Attributes [hide]

Percival Clive, Male Human Bard 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)15 (+2) 15 (+2)11 (+0)
Skills Intimidation +2, Stealth +5
Senses Passive Perception 12
Languages Common, Infernal, Ignan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 400 gp. Amethyst (60 gp). Citrine (20 gp).


Social Check DCs


Drogo Watson, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears rags and sports a simple walking cane. He has styled his auburn hair well, parting it to the left. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Stoic and calm, he prefers to meditate than take action. He is used to getting what he wants. In part because he is a meticulous planner.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Professionalism, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Slave Trader

Voice: growls and snarls, animalistic

Attributes [hide]

Drogo Watson, Male Human Cleric 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)16 (+3) 13 (+1)11 (+0)
Skills Medicine +4, Performance +3
Senses Passive Perception 11
Languages Common, Druidic, Aquan, Giant
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 3000 sp. Sardonyx (70 gp). Moonstone (70 gp). Rhodochrosite (14 gp). White opal (900 gp).


Social Check DCs


Don Ansley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is dressed in earthy colors with a pastel and green handkerchief worn on his right side. He has a long brown beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ruler arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: His relatives are trying to arrange a marriage; and he has money and likes to spend it

Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, In love, Family. Occupation: Ruler

Voice: Hard of hearing, loud

Attributes [hide]

Don Ansley, Male Human Expert 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)14 (+2) 14 (+2)16 (+3)
Skills History +5, Perception +5
Senses Passive Perception 15
Languages Common, Celestial, Draconic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 4000 sp. Zircon (80 gp). Lapis lazuli (5 gp). White pearl (120 gp). Lapis lazuli (5 gp).


Social Check DCs


John Vance, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a green vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his green boots flare out at the collars. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He believes the world needs to unite to get rid of orcs once and for all.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting orcs, the young John began to lead the lost caravan. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: To end his boredom; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Job, Enemies, Rich. Occupation: Farmer

Voice: Sighs a lot, exhausted

Attributes [hide]

John Vance, Male Human Barbarian 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 44 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)9 (-1) 8 (-1)10 (+0)
Skills Athletics +3, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Zircon (60 gp). Red spinel (80 gp).


Social Check DCs

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