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Advanced [show]


Drogo Halsey, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a fancy red suit. His hair is brown and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He would rather hide behind his crafts than deal with other people.

History: Gifted from a young age, Drogo studied abroad. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Artistic, Gifted. Flaws: Insomniac, Shy. Bonds: Attractive, Guardian. Occupation: Tailor

Voice: Hollow voice

Attributes [hide]

Drogo Halsey, Male Human Warrior 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)12 (+1) 12 (+1)18 (+4)
Skills History +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Hugh Spalding, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He sports a long silver beard, and similarly colored long hair. His eyes are likewise amber.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is an amazing painter.

History: Hugh lived on a farm with his mother, near the main road leading to a nearby town. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Due to his spouse's obsession with being a Bowyer they were divorced and he won custody of their son. He worked as a Armorer, and he later adopted a second son.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Gifted. Bonds: Attractive, Immigrant, Guardian, Family. Occupation: Armorer

Voice: Creaky witch voice

Attributes [hide]

Hugh Spalding, Male Human Fighter 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 53 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)10 (+0) 12 (+1)15 (+2)
Skills Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 5000 sp. A silver and pearl hairclip (10 gp). Large well-done wool tapestry (400 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). 1 Minor magic item.


Social Check DCs


Guy Cornish, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a grey tunic with blue highlights, and long brown pants that bunch up around his shoes. His golden hair is slicked back into a classic pompadour. His eyes are a pleasant brown.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is used to getting what he wants. In part because he is a meticulous planner.

History: Guy lived on a farm with his father, near the main road leading to a nearby town. A freak accident while working with his Navigator father left him crippled. Due to his spouse's obsession with being a Navigator they were divorced and he won custody of their son. He worked as a Animal Trainer, and he later adopted a second son.

Motivation: Regain custody of his son.

Ideals: Fighting, Professionalism. Flaws: Disease. Bonds: Family. Occupation: Animal Trainer

Voice: Pronounces difficult words wrong

Attributes [hide]

Guy Cornish, Male Human Bard 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)11 (+0) 15 (+2)7 (-2)
Skills History +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 200 gp.


Social Check DCs


Geoffrey Peyton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fighting clothing, which leaves very little to the imagination. His brown hair is kept up in a ponytail inside a deerstalker hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He does not believe in betrayal or weakness as things to be tolerated. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Immigrant, Religious. Occupation: Barkeep

Voice: Spits words with contempt

Attributes [hide]

Geoffrey Peyton, Male Human Adept 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 5 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 5 (-3)10 (+0) 8 (-1)10 (+0)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1100 gp. Star rose quartz (70 gp). Red-brown spinel (50 gp). Aquamarine (200 gp). Peridot (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Alton, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow coat over a black low-cut shirt, and a deerstalker hat upon his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His blonde hair is cut short. His skin is flawless and his brown eyes scan people very quickly.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is frequently practicing swordplay.

History: He was born at the edge of vast island. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Military, Nature. Occupation: Mortician

Voice: Booming voice

Attributes [hide]

Don Alton, Male Human Expert 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)10 (+0) 16 (+3)12 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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