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Advanced [show]


Gomory Paxton, Male Human [Permalink]

Personal [hide]

Description: He has a large pastel mantle and cape that has been intricately interwoven into his green robe. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a butterfly on it. His black hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is able to fit into much smaller and tighter spaces than normal.

History: He was born blind and as such lacked many opportunities for work. His homeland was ravaged by war and he spent much of his life rebuilding it. He has worked as a Sage like his father before him.

Motivation: An old rival family wants him found; and regain custody of his son

Ideals: Gifted. Flaws: Disease, PTSD. Bonds: Job, Family. Occupation: Sage

Voice: Tuts and clicks tongue

Attributes [hide]

Gomory Paxton, Male Human Expert 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)15 (+2) 17 (+3)16 (+3)
Skills Medicine +6, Performance +6
Senses Passive Perception 13
Languages Common, Aquan, Sylvan
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: Rhodochrosite (13 gp). White pearl (130 gp). 1 Minor magic item.


Social Check DCs


Frederick Richie, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a weathered and beat up set of banded mail beneath an oversized brown coat and is in decent physical shape. He wears his chestnut hair up in a very large beehive style do. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has passion for adventuring and risk; and he feels the way he acts is they only way to get by in the world

Ideals: Joker, Entrepeneur. Flaws: Shy. Bonds: Attractive. Occupation: Detective

Voice: Hard of hearing, loud

Attributes [hide]

Frederick Richie, Male Human Rogue 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)15 (+2) 9 (-1)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Ignan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: Golden yellow topaz (900 gp).


Social Check DCs


Charles Brandon, Male Human [Permalink]

Personal [hide]

Description: A 5'6" northern man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his brown hair up. His ears are large.

Personality: He is business-like. He takes instructions and follows them to the letter. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Ruler

Voice: Thin and wheezing

Attributes [hide]

Charles Brandon, Male Human Paladin 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)7 (-2) 10 (+0)10 (+0)
Skills Perception +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp.


Social Check DCs


Cory Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His long silver hair is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Cory was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting. Bonds: Poor, Attractive, Immigrant, Adventurer, Religious. Occupation: Courier

Voice: Can't modulate volume

Attributes [hide]

Cory Marlee, Male Human Adept 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)8 (-1) 14 (+2)11 (+0)
Skills Medicine +5, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Huckabee, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a brown collared shirt and tan pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His golden hair is singed and shortened. His brown eyes have a joyful gleam in them most of the time.

Personality: He snorts whenever he laughs or is feeling confident. He is skeptical of what others tell him and is slow to trust.

History: Randal was born in the north. At a young age he loved to build and create. Randal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: To protect his home; and a need for knowledge about a nearby landmark

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Adventurer, Guardian. Occupation: Cartwright

Voice: Laughs frequently while speaking

Attributes [hide]

Randal Huckabee, Male Human Paladin 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)13 (+1) 15 (+2)11 (+0)
Skills Insight +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 400 gp.


Social Check DCs

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