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NPC Generator

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Advanced [show]


Geoffrey Bradford, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears bulky grey painted plate armor. His skin is also unnaturally pale. He sports a flattop hair cut. He has several tiny ruby earrings on each ear.

Personality: He is extraordinarily eccentric. He is skeptical of what others tell him and is slow to trust.

History: His parents moved while he was still in utero so he is the first generation to be born here. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Insane, Shy. Bonds: Rich, Immigrant. Occupation: Interpreter

Voice: Relaxed voice

Attributes [hide]

Geoffrey Bradford, Male Human Sorcerer 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 16 (+3)11 (+0) 7 (-2)10 (+0)
Skills Acrobatics -1, Arcana +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 700 sp. 1 Climber’s kit.


Social Check DCs


Dustin Badger, Male Human [Permalink]

Personal [hide]

Description: This man dresses in green turtlenecks beneath a white coat with grey slacks, and sports empty pouches on his belt. His silver hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Confrontational and typically high on some drug or another. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His parents moved while he was still in utero so he is the first generation to be born here. Dustin was born on a far western desert where he grew up under the tutelage of his mother, an expert Detective. He got away from his former life and has fallen to alcoholism.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Insane, Addict. Bonds: Religious, Immigrant. Occupation: Detective

Voice: Dark and ominous

Attributes [hide]

Dustin Badger, Male Human Druid 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)7 (-2) 11 (+0)11 (+0)
Skills Religion +1, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 80000 cp. 1 Minor magic item.


Social Check DCs


Gerald Lester, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep tan leather and dull red iron scale mail. He carries with him a set of maces on his belt, each one with a amethyst on the hilt. He keeps his chestnut hair in a flapper bob. He wears a mask on his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is lazy and tries to find solutions quickly.

History: When he was but 6 years old his parents immigrated from the north. He dropped out of school before completing his studies. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist, Logical. Flaws: Lazy. Bonds: Immigrant. Occupation: Doctor

Voice: Italian accent

Attributes [hide]

Gerald Lester, Male Human Wizard 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)12 (+1) 15 (+2)13 (+1)
Skills Athletics +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 4000 sp.


Social Check DCs


Percival Wentworth, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing the road beaten gear of a warrior. His white hair is cut short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a pair of adventurers, Percival grew up listening to his mother's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Religious, Adventurer, Military. Occupation: Baker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Percival Wentworth, Male Human Adept 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 8 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)15 (+2) 9 (-1)16 (+3)
Skills Acrobatics +3
Senses Passive Perception 9
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Gilbert Cooper, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He sports brown clothing, slightly heavier than average wear. He has no hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a font of random trivia from the lore and stories he has discovered

History: His parents moved while he was still in utero so he is the first generation to be born here. Gilbert was born on a far northern plains where he grew up under the tutelage of his father, an expert Mercenary. He got away from his former life and has fallen to alcoholism.

Motivation: Money/treasure; and his religion dominates his actions

Ideals: Joker, Logical. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Mercenary

Voice: Hollow voice

Attributes [hide]

Gilbert Cooper, Male Human Warlock 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)12 (+1) 16 (+3)6 (-2)
Skills Medicine +6, Performance +1
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 6000 sp. Violet garnet (1100 gp). Brown-green garnet (70 gp). Rhodochrosite (7 gp). Aquamarine (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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