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Advanced [show]


Adelard Whitby, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a faded coat and loose pants complete with wide-brimmed hat. His blonde hair is thinning but still full. He has a tattooed face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. He inherited the family business which he has now maintained for 5 years.

Motivation: Wants to raise his children well; and balancing his hectic life and new fortune-teller responsibilities is difficult

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Fortune-teller

Voice: Shortens vowels

Attributes [hide]

Adelard Whitby, Male Human Commoner 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)16 (+3) 16 (+3)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 13
Languages Common, Infernal, Sylvan, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Theodoric Roscoe, Male Human [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He very much looks the part of a Assassin. He has a small bristly mustache and wavy auburn hair. His fierce violet eyes like to dwell on things.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an apprentice working in his mother's forge. He tends to his Assassin job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and he uses money and sex appeal to get what he needs

Ideals: Extrovert. Flaws: Disease. Bonds: Job, Attractive, Rich. Occupation: Assassin

Voice: Slow speaker

Attributes [hide]

Theodoric Roscoe, Male Human Sorcerer 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 30 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)8 (-1) 15 (+2)14 (+2)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 60 pp.


Social Check DCs


Roger Soames, Male Human [Permalink]

Personal [hide]

Description: He wears a tan shirt with thin grey vertical stripes and black pants. He wears a colorful flower in his brown hair. His eyes are a pleasant brown.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born at the edge of vast desert. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted from career to career and currently works as a Masseuse.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Masseuse

Voice: Spanish accent

Attributes [hide]

Roger Soames, Male Human Wizard 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)11 (+0) 17 (+3)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: Deep blue spinel (800 gp). Deep blue spinel (800 gp).


Social Check DCs


Conrad Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a hunchback. His auburn hair is greasy and uncared for. His amber unseeing eyes seem to look past you.

Personality: A deeply religious man he believes everything happens for a reason. Further he is a bit of a stoner and is frequently out of it.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Scribe mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Ugly, Disease, Addict. Bonds: Rich, Religious. Occupation: Fisher

Voice: Cold and demanding tone

Attributes [hide]

Conrad Brownrigg, Male Human Ranger 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)11 (+0) 17 (+3)15 (+2)
Skills Performance +5, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 20 pp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Gold dragon comb with red garnet eye (700 gp).


Social Check DCs


Charles Springfield, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He keeps his long red hair kept up in a rat tail. He has a tattooed face.

Personality: He is calm most of the time but flees social interaction. He receives visions of the future at random moments

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted druidic powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Gifted, Fighting. Flaws: Shy. Bonds: Poor. Occupation: Locksmith

Voice: Irish accent

Attributes [hide]

Charles Springfield, Male Human Adept 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)14 (+2) 5 (-3)10 (+0)
Skills Insight +0, Medicine +0
Senses Passive Perception 7
Languages Common, Goblin, Draconic
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 gp.


Social Check DCs

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