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NPC Generator

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Advanced [show]


Adelard Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a halberd on his belt. His brown hair is lengthy. His hazel eyes lackadaisically let the world flow into them.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Adelard was born in the west. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To reunite with his old friends.

Ideals: Fighting, Persistence. Flaws: Depressed. Bonds: Adventurer, In love. Occupation: Gardener

Voice: Draws out vowels

Attributes [hide]

Adelard Birkenhead, Male Human Paladin 8
Medium (6'1") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 61 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)11 (+0) 14 (+2)16 (+3)
Skills Investigation +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 500 gp. Alexandrite (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Braxton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a robe, a symbol of the sun god around his neck, and a axe on his belt. His tied-back hair is silver. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with his god.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. Since then, he has sought to make the best of life.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Optimist. Flaws: Disease. Bonds: Religious, Rich. Occupation: Bounty Hunter

Voice: Spits and sputters

Attributes [hide]

Alexandre Braxton, Male Human Adept 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)16 (+3) 15 (+2)12 (+1)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Goblin, Abyssal, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 200 gp.


Social Check DCs


Geoffrey Gladstone, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He has amber eyes and a white hat with a tan feather.

Personality: Aggressive, abrasive, and angry, Geoffrey embodies much of what other species detest in the Humans. He is lazy, self-centered, vain, and jealous.

History: Geoffrey was raised in a hard working conservative environment. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He then took over the family business and is one of the better Mortician for hire.

Motivation: He has passion for adventuring and risk; and he's repulsed by the pc

Flaws: Antagonistic, Selfish. Bonds: Job, Rich, Adventurer. Occupation: Mortician

Voice: Old Prospector

Attributes [hide]

Geoffrey Gladstone, Male Human Bard 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 9 (-1)13 (+1) 15 (+2)13 (+1)
Skills Deception +3, History +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 300 gp.


Social Check DCs


Drogo Blythe, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has a slight overbite and is overall scrawny. His red hair is cut jaggedly and amateurishly. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Drogo was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Bookbinder. He now owns his own business.

Motivation: Wants to open a new tavern; and to be a miner again

Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Adventurer, Job. Occupation: Bookbinder

Voice: Nasally tone

Attributes [hide]

Drogo Blythe, Male Human Rogue 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 11 (+0)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 10
Languages Common, Goblin, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 3 Smokesticks.


Social Check DCs


Trym Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a faded coat and loose pants complete with deerstalker hat. His long black hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army

Ideals: Gifted, Optimist. Bonds: Attractive, Military, Nature. Occupation: Performer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Trym Ainsworth, Male Human Warlock 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 15 (+2)18 (+4)
Skills Persuasion +7, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: Obsidian (8 gp). Sard (70 gp). Rhodochrosite (8 gp).


Social Check DCs

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