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NPC Generator

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Advanced [show]


Gerald Digby, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses well, typically a more casual-formal manner. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.

Personality: He never swears and excessively uses polite adverbs when speaking. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Gerald hails from a village terrorized by gnolls. He was an apprentice working in his mother's forge. He used his abilities to travel the world and help people.

Motivation: Wants to have a good time and be beloved; and he'd like to take his coworkers down a peg

Ideals: Optimist, Philantrophist. Bonds: Attractive, Enemies, Job. Occupation: Gardener

Voice: Strong lisp

Attributes [hide]

Gerald Digby, Male Human Warrior 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)10 (+0) 15 (+2)11 (+0)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 2000 sp. Jet (60 gp). 1 Full Plate. 1 Banded mail.


Social Check DCs


Henry Hale, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears suspenders and brown workpants. His shirt is red, and he wears a heavy brown leather apron most of the time. His brown hair is matted, messy, and big. He has a tattooed face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He believes the world needs to unite to get rid of illithids once and for all.

History: Born in a small village he learned the ways of the warrior from his mother. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Days after completing his studies, news broke out that his hometown was attacked by illithids. Henry was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Enemies, Religious. Occupation: Jeweler

Voice: Low and grunting

Attributes [hide]

Henry Hale, Male Human Paladin 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)9 (-1) 18 (+4)13 (+1)
Skills Acrobatics +6, Intimidation +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 20000 cp.


Social Check DCs


Gerard Bradly, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears blue trousers with black and pastel striped suspenders. He wears various colorful collared shirts. He sports a flattop hair cut. He has hazel eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. He inherited the family business which he has now maintained for 15 years.

Motivation: A strong sense of loyalty to Human people; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Racist. Bonds: Family, Nature, Job. Occupation: Glassblower

Voice: Speaks with a cold

Attributes [hide]

Gerard Bradly, Male Human Aristocrat 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)7 (-2) 12 (+1)7 (-2)
Skills Performance +0, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1600 sp. Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


Balimaar Sheldon, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an entirely black suit with grey socks and a vest with buckled shoes. His black hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the north to a Shepherd, Balimaar learned a great deal about his father's area of expertise. He worked as a nervous Shepherd and found it very stressful. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Wants to work out more often; and expand his business

Ideals: Optimist, Entrepeneur, Athletic. Flaws: Secretive. Bonds: Job. Occupation: Shepherd

Voice: Spanish accent

Attributes [hide]

Balimaar Sheldon, Male Human Sorcerer 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)13 (+1) 11 (+0)7 (-2)
Skills History +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 90 pp.


Social Check DCs


Charles Willoughby, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'4" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Roofer arts, while his mother instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town working and never settling down anywhere, but has fallen for a local Marshal. He hasn't told them the truth, but wants to settle down with them.

Motivation: To get a good night's sleep; and he has money and likes to spend it

Ideals: Joker. Flaws: Ugly, Forgetful, Insomniac. Bonds: Rich, Has a crush. Occupation: Roofer

Voice: Booming voice

Attributes [hide]

Charles Willoughby, Male Human Aristocrat 8
Medium (6'4") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)16 (+3) 19 (+4)13 (+1)
Skills Performance +4, Survival +7
Senses Passive Perception 14
Languages Common, Abyssal, Aquan, Goblin
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 11000 sp. Embroidered and bejeweled glove (1000 gp). Solid gold idol (700 gp). Silver comb with moonstones (700 gp).


Social Check DCs

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