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NPC Generator

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Advanced [show]


Frederick Harlan, Male Human [Permalink]

Personal [hide]

Description: He usually wears his red robe and has his halberd always slung over his shoulder. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes peer out from beneath his Stetson red hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of a Fisher, who enjoyed hunting, Frederick was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He was always very intelligent and has formed a secret society of specialists.

Motivation: Marry his sister to traveling adventurers; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Secretive. Bonds: Job, Nature, Family. Occupation: Laborer

Voice: Breathy voice

Attributes [hide]

Frederick Harlan, Male Human Rogue 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 17 (+3)9 (-1) 10 (+0)8 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Aldous Law, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing colorful clothing, dressed as a Architect. His black hair is long and unkept. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Ploughman father left him crippled. By chance he met his brother recently and the two have been together since.

Motivation: He has money and likes to spend it; and marry his brother to traveling adventurers

Flaws: Ugly, Sensitive, Disease. Bonds: Religious, Family, Rich. Occupation: Architect

Voice: Speaks like tongue is numb

Attributes [hide]

Aldous Law, Male Human Ranger 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 14
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 13 (+1)11 (+0) 14 (+2)12 (+1)
Skills Intimidation +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. Gold and topaz bottle stopper cork (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Old masterpiece painting (600 gp).


Social Check DCs


Hugh Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears a blue collared shirt and tan pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His silver hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: A strong sense of loyalty to Human people; and to be a laborer again

Ideals: Impeccable, Optimist. Flaws: Mundane, Racist. Bonds: Job. Occupation: Painter

Voice: Smoker's lung

Attributes [hide]

Hugh Halsey, Male Human Rogue 8
Medium (5'4") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 38 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 11 (+0)19 (+4)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 8000 sp. Golden yellow topaz (1500 gp). Star rose quartz (80 gp). Lapis lazuli (16 gp). Moss agate (16 gp). Freshwater pearl (16 gp).


Social Check DCs


Gerard Winchester, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Shepherd. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is brown and curly. His skin is flawless and his brown eyes scan people very quickly.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a great chef.

History: Born to a poor family in the city he treasured whatever gifts he got. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Shepherd.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Gifted. Bonds: Job, Attractive, Poor. Occupation: Shepherd

Voice: Scandinavian accent

Attributes [hide]

Gerard Winchester, Male Human Cleric 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)17 (+3) 11 (+0)15 (+2)
Skills Investigation +5, Medicine +2
Senses Passive Perception 10
Languages Common, Aquan, Draconic, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp.


Social Check DCs


Simon Norton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His fair skin shows little sign of his aristocratic breeding.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Courier mother left him crippled. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To get a good night's sleep; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Secretive, Disease, Insomniac. Bonds: Attractive. Occupation: Ruler

Voice: Timid voice

Attributes [hide]

Simon Norton, Male Human Commoner 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)10 (+0) 12 (+1)15 (+2)
Skills Arcana +3, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 500 gp.


Social Check DCs

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