Adelard Bentham, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear white pants and tee shirts. His skin is fair and his fingers are delicate and long. He keeps his blonde hair in a flapper bob. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Justice, Optimist, Entrepeneur. Flaws: Disease. Bonds: Job. Occupation: Mortician
Voice: Jittery and nervous
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 50 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Auran
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
Possessions: 600 gp.
Henry Tyndall, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears skinny pants and wears a green and blue robe with the hood down. He has a small bristly mustache and wavy black hair. His green eyes have a joyful gleam in them most of the time.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He takes great joy in being the best Healer in town.
History: He got into the Healer business at a young age. He married young, but lost his spouse to dire rats. He became a Healer soon after.
Motivation: He is not mentally stable, and does not behave rationally; and many dire rats want him driven away
Flaws: Terse, Depressed, Insane. Bonds: Job, Enemies. Occupation: Healer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 17 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 16 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Goblin, Elven, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 500 gp.
Bertram Wordsworth, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears a grey vest and prefers blue and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His head has been shaved. His face is scarred and worn.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is harsh and unforgiving.
History: He was born on a small isolated farm. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Ideals: Impeccable, Logical. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Miner
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 10 (+0) | 17 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Goblin, Infernal, Aquan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Wymar Marleigh, Male Human [Permalink]
Personal [hide]
Description: Standing 5'3", this man does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair is singed and shortened. He tend to wears goggles to shield his eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Flattery will make him almost putty in your hands.
History: He was born to loving parents in a slum to the west. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.
Motivation: To reunite with his absent mother; and wants to raise his children well
Ideals: Disciplined. Flaws: Ugly, Selfish. Bonds: Poor, Family. Occupation: Painter
Voice: Spits words with contempt
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 17 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Terran, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 500 gp.
Rolf Cason, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is constantly adorned with expensive silk clothing, often dyed in bright red and brown, and wears rings and necklaces with large, colorful gems. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Rolf was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rolf fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Regain custody of his son; and balancing his hectic life and new mercenary responsibilities is difficult
Ideals: Optimist, Fighting. Flaws: Insane. Bonds: Rich, Job, Family. Occupation: Mercenary
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 20 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 7 (-2) | 9 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp. Silver pearl (80 gp). Alexandrite (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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