Guy Camden, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a violet coat over a yellow low-cut shirt, and a deerstalker hat upon his head. His silver hair is lengthy. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out; and wants to open a new tavern
Ideals: Optimist, Opinionated. Flaws: Ugly, Disease. Bonds: Slave. Occupation: Dilettante
Voice: Old thin voice
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 38 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 16 (+3) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Orc, Infernal, Aquan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 50 pp. 1 Minor magic item.
Arnold Carlisle, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears silk and lounges about seductively. His silver hair is cut short with large spiked bangs in the front. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: Cocky and sure of himself, he believes he is the best Architect born in the past three hundred years. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born blind and as such lacked many opportunities for work. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He then took over the family business and is one of the better Architect for hire.
Motivation: Further expansion of business; and to be a navigator again
Flaws: Racist, Disease. Bonds: Attractive, Poor, Job. Occupation: Architect
Voice: Switch between two voices
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3100 sp. 1 Magnifying glass. 1 Climber’s kit.
Heward Altham, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears professional attire. His black hair is kept up in a ponytail inside a top hat. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Farmer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.
Motivation: He's repulsed by the PC.
Flaws: Addict, Antagonistic, Impulsive. Bonds: Attractive, Poor. Occupation: Farmer
Voice: Can't modulate volume
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 31 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 8 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 5000 sp. Iolite (80 gp). Moss agate (7 gp). Iolite (80 gp). 1 Minor magic item. 1 Minor magic item.
Gilbert Brixton, Male Human [Permalink]
Personal [hide]
Description: This man is wearing a long, brown, dusty cloak. He is muscular with a powerful set of arms. His chestnut hair is lengthy. He wears an eyepatch.
Personality: Eccentric and domineering, Gilbert will drive conversation. He plays an instrument quite well.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.
Motivation: He's attracted to the PC; and he wants to get laid
Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Nature, Adventurer, Has a crush. Occupation: Soapmaker
Voice: Booming voice
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 |
Possessions: 200 gp. Old masterpiece painting (1600 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Fire opal pendant on a fine gold chain (1600 gp). Fire opal pendant on a fine gold chain (1600 gp). 1 Minor magic item.
William Asheton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a white tunic with blue highlights, and long black pants that bunch up around his shoes. He keeps his long silver hair kept up in a rat tail. His eyes are likewise blue. His teeth are white and perfect.
Personality: His tongue was cut out and he uses sign language. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: William was born in the west. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Athletic, Persistence. Flaws: Disease, Insane. Bonds: Attractive, Religious. Occupation: Architect
Voice: Hollow voice
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 57 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: Star ruby (1300 gp).
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