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NPC Generator

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Advanced [show]


Ernest Shirley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is calm most of the time but flees social interaction. He receives visions of the future at random moments

History: He was born in the west. Ernest was born on a far western mountains where he grew up under the tutelage of his father, an expert Jeweler. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to open a new tavern; and to get a good night's sleep

Ideals: Gifted. Flaws: Insomniac, Shy. Bonds: Attractive, Immigrant. Occupation: Jeweler

Voice: Cold and demanding tone

Attributes [hide]

Ernest Shirley, Male Human Druid 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)15 (+2) 16 (+3)10 (+0)
Skills History +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 500 gp.


Social Check DCs


Guy Churchill, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'2" and is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze. His hair is golden and curly. His eyes are a pleasant violet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not believe in violence as a means to an end. He is a dedicated Merchant but believes his peers are too gung-ho.

History: He got into the Merchant business at a young age. A freak accident while working with his Ruler father left him crippled. He has worked as a Merchant like his father before him.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Pacifist. Flaws: Disease. Bonds: Rich, Job, Immigrant. Occupation: Merchant

Voice: Creaky witch voice

Attributes [hide]

Guy Churchill, Male Human Sorcerer 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 8 (-1)9 (-1)
Skills Intimidation +1
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 500 sp.


Social Check DCs


Gunter Anderton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a hunchback. He wears a Stetson hat to cover his moderate length blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in the east. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Slave. Occupation: Seamstress

Voice: Irish accent

Attributes [hide]

Gunter Anderton, Male Human Ranger 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, History +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 42000 sp. Red-brown spinel (40 gp). Blue quartz (16 gp). Malachite (16 gp). Alexandrite (900 gp).


Social Check DCs


Wymar Fidget, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He tends to wear a blue poncho over his likewise colored trousers and shirt. He wears his chestnut hair down. He has a dull look in his gray eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He also hits on women, regardless of circumstances.

History: He was born into a rich family. A gifted student he started as a Hunter, but he got bored and became a Beggar. He tends to his Beggar job now, and dutifully fulfills any obligations he has.

Motivation: He would like to get married and retire; and he's in love

Flaws: Ugly. Bonds: Has a crush, Rich, Job. Occupation: Beggar

Voice: Scandinavian accent

Attributes [hide]

Wymar Fidget, Male Human Cleric 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)10 (+0) 8 (-1)12 (+1)
Skills Insight +1, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Amber (90 gp). Zircon (40 gp). 1 Minor magic item.


Social Check DCs


Lewis Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His blonde hair has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Lewis hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. Further he is a bit of a stoner and is frequently out of it.

History: He was born to loving parents in a slum to the east. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.

Motivation: Retire the richest man in the east; and obtaining odd cultural human artifacts is his passion

Ideals: Entrepeneur, Artistic. Flaws: Addict. Bonds: Attractive, Poor. Occupation: Adventurer

Voice: Sounds elderly

Attributes [hide]

Lewis Brandon, Male Human Commoner 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)13 (+1) 11 (+0)9 (-1)
Skills Animal Handling +2, Religion +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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