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NPC Generator

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Advanced [show]


Hunter Northcott, Male Human [Permalink]

Personal [hide]

Description: He wears brown trousers with blue and brown striped suspenders. He wears various colorful collared shirts. He has wavy blonde hair. His eyes, though not visible through his cowl, are amber.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Further he is a bit of a stoner and is frequently out of it.

History: Born in a small village he learned the ways of the warrior from his father. A gifted student he started as a Ploughman, but he got bored and became a Doctor. After a long history of fighting, Hunter and his spouse have recently divorced.

Motivation: He has a crush on the local Ploughman; and sabotage a competitor

Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Job, Has a crush. Occupation: Doctor

Voice: Pirate accent

Attributes [hide]

Hunter Northcott, Male Human Expert 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)13 (+1) 16 (+3)10 (+0)
Skills Persuasion +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Bertram Anderton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears suspenders and brown workpants. His shirt is pastel, and he wears a heavy brown leather apron most of the time. His hair is brown, silky, and of moderate length. His amber eyes are slightly larger than normal.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born at the edge of vast plains. He was taken from his home at a very young age. He moves from town to town, unable to find a place to settle.

Motivation: To be a Laborer again.

Flaws: Shy. Bonds: Immigrant, Attractive, Slave, Nature. Occupation: Shepherd

Voice: Sighs a lot, exhausted

Attributes [hide]

Bertram Anderton, Male Human Druid 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)14 (+2) 14 (+2)16 (+3)
Skills Athletics +6, Investigation +5
Senses Passive Perception 12
Languages Common, Abyssal, Goblin
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 500 gp. Silver comb with moonstones (900 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Barton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. He sports a long golden beard, and similarly colored long hair. His eyes are a pleasant hazel.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Justice, Persistence. Flaws: Ugly, Fearful, Mundane. Occupation: Crown-heir

Voice: Spits and sputters

Attributes [hide]

Geoffrey Barton, Male Human Commoner 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)16 (+3) 12 (+1)14 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common, Ignan, Orc, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Percival Blackwood, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this western man likes to wear ponchos typically of a light grey in addition to tight pants. His red hair is cut short. He wears a mask on his face.

Personality: Percival wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He works hard and plays hard.

History: His father raised him in a mountain cabin. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Percival and his spouse have recently divorced.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic, Disciplined. Flaws: Hedonist, Antagonistic. Bonds: Nature, Adventurer. Occupation: Bellfounder

Voice: Smoker's lung

Attributes [hide]

Percival Blackwood, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 10 (+0)13 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Musical instrument. 1 Small steel mirror. 1 Average lock.


Social Check DCs


Gerald Benson, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears very tight pants and wife beaters, though occasionally he sports a brown coat. His skin is also unnaturally pale. His red hair is knotted and matted. His eyes are a pleasant hazel.

Personality: Abrasive and pushy, he has a hard time making friends. He believes the world needs to unite to get rid of giants once and for all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Ploughman, but he got bored and became a Spy. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: A deep hatred of giants; and balancing his hectic life and new spy responsibilities is difficult

Flaws: Ugly, Antagonistic. Bonds: Enemies, Rich, Job. Occupation: Spy

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gerald Benson, Male Human Expert 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)14 (+2) 11 (+0)11 (+0)
Skills Medicine +2, Nature +4
Senses Passive Perception 10
Languages Common, Infernal, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 13000 sp. 1 Minor magic item.


Social Check DCs

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