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NPC Generator

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Advanced [show]


Drogo Snowdon, Male Human [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple black line shooting up and back down. He has a very tight haircut. His green eyes have a joyful gleam in them most of the time.

Personality: Overbrimming with self-confidence, Drogo isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a great chef.

History: Drogo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When Drogo reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now owns his own business.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Bonds: Poor, Military. Occupation: Sailor

Voice: Smooth and feminine

Attributes [hide]

Drogo Snowdon, Male Human Cleric 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)16 (+3) 15 (+2)12 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 400 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Godfrey Sydney, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a red small hat and red clothes. His red hair is thinning but still full. He wears a mask on his face.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in the east. A gifted student he started as a Mercenary, but he got bored and became a Map Maker. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to human people

Ideals: Athletic, Fighting. Flaws: Racist, Addict. Bonds: Job, Immigrant. Occupation: Map Maker

Voice: Pronounces difficult words wrong

Attributes [hide]

Godfrey Sydney, Male Human Druid 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)17 (+3) 17 (+3)18 (+4)
Skills Acrobatics +6, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Orc
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Balimaar Blakeley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He dresses well, typically a more casual-formal manner. His chestnut hair is braided into rings. His eyes are brown and he is always smoking a pipe.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: The child of a Baker, who enjoyed hunting, Balimaar was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and he wants nothing more than to rejoin the army

Flaws: Antagonistic. Bonds: Attractive, Military, Nature. Occupation: Navigator

Voice: High pitched and raspy

Attributes [hide]

Balimaar Blakeley, Male Human Warrior 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 18 (+4)5 (-3) 16 (+3)13 (+1)
Skills History -1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. 1 Simple lock. 1 Backpack.


Social Check DCs


Balimaar Asheton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. With bright blonde hair and a scraggly beard. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Calm and collected, he is a well trained Barkeep. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in a small forest village. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Entrepeneur, Opinionated. Flaws: Ugly. Bonds: Job, Nature. Occupation: Barkeep

Voice: Strong lisp

Attributes [hide]

Balimaar Asheton, Male Human Cleric 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)9 (-1) 11 (+0)12 (+1)
Skills Arcana +1, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Obsidian (8 gp).


Social Check DCs


Richard Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a black broad hat and black clothes. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born at the edge of vast island. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Revenge; and many gnolls want him driven away

Ideals: Athletic, Entrepeneur. Flaws: Racist. Bonds: Nature, Adventurer, Enemies. Occupation: Priest

Voice: Rolls R's

Attributes [hide]

Richard Emsworth, Male Human Commoner 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)14 (+2) 11 (+0)12 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 3200 sp.


Social Check DCs

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