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NPC Generator

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Advanced [show]


Miles Burton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing colorful clothing, dressed as a Soapmaker. His brown hair and beard is wavy and long. His fierce blue eyes like to dwell on things.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Miles grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Justice. Flaws: Insomniac. Bonds: Adventurer, Job. Occupation: Soapmaker

Voice: Sleepy voice

Attributes [hide]

Miles Burton, Male Human Warlock 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)11 (+0) 12 (+1)16 (+3)
Skills Acrobatics +7, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 700 gp.


Social Check DCs


Tim Marleigh, Male Human [Permalink]

Personal [hide]

Description: This man wears a black vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his black boots flare out at the collars. He is muscular with a powerful set of arms. His hair, while still mostly auburn, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: He has a massive crush on the younger sibling of the Blacksmith who has hired him part-time. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Tim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. He has drifted from career to career and currently works as a Blacksmith.

Motivation: He doesn't get along with people that don't share his tastes; and further expansion of business

Ideals: Optimist, Impeccable. Bonds: Has a crush, Poor, Job. Occupation: Blacksmith

Voice: Scratchy, weak

Attributes [hide]

Tim Marleigh, Male Human Expert 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)18 (+4) 15 (+2)15 (+2)
Skills Investigation +6, Stealth +1
Senses Passive Perception 12
Languages Common, Celestial, Ignan, Terran, Halfling
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 47000 sp.


Social Check DCs


Lewis Graeme, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses in violet turtlenecks beneath a blue coat with tan slacks. His moppish silver hair is in a traditional bowl cut. His blue eyes lackadaisically let the world flow into them.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was a soldier and died while he was still young. Lewis was left his father's suit of armor and trained in its use and care. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lewis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new seamstress responsibilities is difficult

Ideals: Fighting. Flaws: Shy, Disease. Bonds: Attractive, Military. Occupation: Seamstress

Voice: Booming voice

Attributes [hide]

Lewis Graeme, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)10 (+0) 15 (+2)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 41000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Roger Ainsley, Male Human [Permalink]

Personal [hide]

Description: He dresses in blue turtlenecks beneath a yellow coat with white slacks, and he perpetually has his sickle ready. His black hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in a small village he learned the ways of the warrior from his father. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After a long history of fighting, Roger and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Impeccable. Flaws: Insane, Antagonistic. Bonds: Poor. Occupation: Shoemaker

Voice: Raspy

Attributes [hide]

Roger Ainsley, Male Human Aristocrat 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)11 (+0) 12 (+1)7 (-2)
Skills Deception +0, Performance +0
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 9000 cp.


Social Check DCs


Theodoric Copeland, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor. His black hair and beard is wavy and long. He has several tiny emerald earrings on each ear.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Theodoric is combative with any and all who dare try his patience in the slightest.

History: He was born several months after his mother was called into army service. Brilliant and gifted he never wanted to apply himself. He has built up a small fortune and can afford his own way.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a armorer and was forced into it by his family

Ideals: Passionate, Justice, Gifted. Bonds: Rich, Military, Family. Occupation: Armorer

Voice: Slow speaker

Attributes [hide]

Theodoric Copeland, Male Human Ranger 8
Medium (5'2") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)14 (+2) 15 (+2)13 (+1)
Skills Animal Handling +5, History +5
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 100 pp. 1 Minor magic item.


Social Check DCs

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