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NPC Generator

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Advanced [show]


Theodoric Brandon, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and grey handkerchief worn on his right side. He carries with him a set of whips, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His hair is blonde and curly. His blue eyes peer out from beneath his top brown hat.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He takes great joy in being the best Beggar in town.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels kind of lost in life; and he is content

Ideals: Fighting, Joker, Entrepeneur. Flaws: Mundane, Depressed. Bonds: Job. Occupation: Beggar

Voice: Middle-eastern accent

Attributes [hide]

Theodoric Brandon, Male Human Rogue 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 40 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)12 (+1) 15 (+2)17 (+3)
Skills Investigation +4, Performance +6
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 800 gp. Freshwater pearl (9 gp). Malachite (9 gp).


Social Check DCs


Alexandre Blythe, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is portly but not overly obese. He wears a colorful flower in his white hair. His green eyes are slightly larger than normal.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born on a small isolated farm. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to have a good time and be beloved; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Entrepeneur, Optimist. Flaws: Greedy. Bonds: Attractive, Nature. Occupation: Mason

Voice: Ums and uhs a lot

Attributes [hide]

Alexandre Blythe, Male Human Aristocrat 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)15 (+2) 15 (+2)14 (+2)
Skills Insight +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Abyssal, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Drogo Jacobs, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears long strands of opal and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with finding treasure.

History: Drogo was born in the south. At a young age he loved to build and create. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now travels the world, in search of power and loot.

Motivation: He is greedy; and obtaining odd cultural human artifacts is his passion

Ideals: Persistence. Flaws: Racist. Bonds: Rich, Religious, Adventurer. Occupation: Mortician

Voice: High pitched, excited

Attributes [hide]

Drogo Jacobs, Male Human Commoner 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)11 (+0) 11 (+0)15 (+2)
Skills Athletics +4, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. Silver pearl (150 gp). Red garnet (150 gp). Banded agate (11 gp). 1 Banded mail. 1 Banded mail.


Social Check DCs


Anselm Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has all his life been fascinated with writing.

History: The child of southern immigrants he idolized his mother. He moved from fad to fad and when he turned 15 he discovered writing. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants a kiss; and he wants to get laid

Ideals: Artistic, Fighting. Bonds: Attractive, Job, Immigrant, Has a crush. Occupation: Fortune-teller

Voice: Cold and demanding tone

Attributes [hide]

Anselm Wordsworth, Male Human Cleric 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)14 (+2) 15 (+2)9 (-1)
Skills Perception +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Giant, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 800 gp. Violet garnet (800 gp). Chrysoprase (60 gp). Red garnet (120 gp). Bloodstone (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Elton, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears just a brown suit. His chestnut hair is unkempt and raggedy. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He always tries to repair and not replace. It was this mentality that drove him into the Animal Trainer business.

History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has worked as a Animal Trainer like his mother before him.

Motivation: Expand his business.

Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Animal Trainer

Voice: growls and snarls, animalistic

Attributes [hide]

Randal Elton, Male Human Ranger 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)14 (+2) 14 (+2)16 (+3)
Skills History +5, Intimidation +6
Senses Passive Perception 12
Languages Common, Auran, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1000 sp.


Social Check DCs

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