Roger Blythe, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has styled his red hair well, parting it to the right. His eyes are gray and catlike.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is a logical person and will generally grow upset if things defy logic and science.
History: Born to a pair of adventurers, Roger grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better world.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Cook
Voice: Spits words with contempt
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 14 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 9 (-1) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Sardonyx (60 gp). Chrysoprase (60 gp). Bloodstone (60 gp). 1 Minor magic item.
Wymar Deighton, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. He carries a battered longbow and tarnished shield as well. His long auburn hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born to a Mason, his father struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Fighting, Impeccable. Flaws: Insomniac. Bonds: Slave, Poor. Occupation: Carter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 8 (-1) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 100 gp.
Everard Gyula, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears an entirely black suit with grey socks and a vest with buckled shoes. He keeps his golden hair in a pixie cut. His hazel eyes are slightly larger than normal.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was raised in a plains tribe. There was a wharf not far from home where he often wandered off to fish. He has been saving his money to try and buy his brother's freedom.
Motivation: He is terrified, and will act out of fear; and to unite with his brother
Ideals: Disciplined, Justice. Flaws: Fearful. Bonds: Nature, Family. Occupation: Cook
Voice: Sore throat, cough
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 300 gp.
Trym Thorpe, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear flannel. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born in the east. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mayor. He hasn't told them the truth, but wants to settle down with them.
Motivation: He wants to get laid; and he loathes his own lifestyle
Flaws: Insane, Depressed. Bonds: Immigrant, Has a crush, Attractive. Occupation: Jeweler
Voice: Loud with bravado
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2400 sp.
Manfred Quinton, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of tridents on his belt, each one with a amethyst on the hilt. He wears a colorful flower in his chestnut hair. His brown eyes peer out from beneath his feathered red hat.
Personality: His tongue was cut out and he uses sign language. He plays an instrument quite well.
History: When he was but 8 years old his parents immigrated from the west. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manfred fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business
Ideals: Fighting, Artistic. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Dilettante
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Dwarven, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 7 Acid flasks. 3 Antitoxin.
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Their contribution stands as a beacon of hope for all adventurers!
