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NPC Generator

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Advanced [show]


Ernest Cromwell, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a brown handlebar mustache and slicked back brown hair. His violet eyes have a joyful gleam in them most of the time.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born to a pair of adventurers, Ernest grew up listening to his mother's many stories. He moved from fad to fad and when he turned 15 he discovered painting. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to have a good time and be beloved; and a need for knowledge about a nearby landmark

Ideals: Artistic, Optimist. Bonds: Attractive, Rich, Adventurer. Occupation: Cartwright

Voice: Pronounces O like U

Attributes [hide]

Ernest Cromwell, Male Human Paladin 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)13 (+1) 11 (+0)15 (+2)
Skills Animal Handling +2, Performance +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 gp. Iolite (40 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gilbert Melancon, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown vest and prefers white and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He likes to make people angry or surprised. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich eastern family. He has had some formal poetry training, and achieved minor success. He has been a successful dealer in antiques buying low and selling high.

Motivation: Money/treasure.

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Priest

Voice: Russian accent

Attributes [hide]

Gilbert Melancon, Male Human Druid 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 13 (+1)16 (+3) 14 (+2)13 (+1)
Skills Acrobatics +7, Medicine +5
Senses Passive Perception 12
Languages Common, Druidic, Elven, Halfling
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 100 gp.


Social Check DCs


Robert Payton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. He has chestnut hair. His eyes are brown and catlike.

Personality: He is very quiet and rarely speaks above a whisper. He misses his home and complains about the freezing weather, even in summer.

History: Born in the west to a Butcher, Robert learned a great deal about his father's area of expertise. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Robert's homeland. Robert decided to take the middle way and become a bodyguard. He inherited the family business which he has now maintained for 15 years.

Motivation: Wants his loneliness to end; and to be a bather again

Ideals: Fighting. Flaws: Shy. Bonds: Immigrant, Job, Has a crush. Occupation: Butcher

Voice: Hissing voice

Attributes [hide]

Robert Payton, Male Human Commoner 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)8 (-1) 8 (-1)10 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 14000 cp. Eye agate (14 gp).


Social Check DCs


Roger Kensley, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he dresses well, wearing black shirts, loose pants, and blazers most of the time. He sports a flattop hair cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to make people angry or surprised. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to loving parents in a slum to the west. His childhood dream was to be a Cook, but he was a colossal failure. He now owns his own business.

Motivation: Balancing his hectic life and new Hunter responsibilities is difficult.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Job. Occupation: Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

Roger Kensley, Male Human Aristocrat 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)17 (+3) 13 (+1)13 (+1)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Terran, Dwarven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. A roughly beaten golden orb (120 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Heward Reid, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy tan suit. With bright auburn hair and a scraggly beard. His eyes are violet and he is always smoking a pipe.

Personality: He is irascible and easily irritated. He is an amazing painter.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Heward took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he doesn't get along with people that don't share his tastes

Ideals: Gifted, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Bowyer

Voice: Sounds elderly

Attributes [hide]

Heward Reid, Male Human Warlock 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 15 (+2)10 (+0) 11 (+0)9 (-1)
Skills History +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: Just what you see.


Social Check DCs

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