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Advanced [show]


Arnold Badger, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is renowned for his bright black suits and hats. His hair is always cut to a buzz. He is baby faced.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the east to a Miller, Arnold learned a great deal about his mother's area of expertise. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He then took over the family business and is one of the better Miller for hire.

Motivation: Wants a kiss; and to settle down with his crush

Ideals: Athletic. Flaws: Terse, Forgetful, Fearful. Bonds: Job, Has a crush. Occupation: Miller

Voice: High pitched, excited

Attributes [hide]

Arnold Badger, Male Human Ranger 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)14 (+2) 12 (+1)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Ignan, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 2200 sp.


Social Check DCs


William Fulton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he dresses in blue turtlenecks beneath a black coat with tan slacks. He has a small bristly mustache and wavy golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his dancing dream.

Motivation: Regain custody of his son.

Ideals: Disciplined, Artistic. Flaws: Insane. Bonds: Family, Mentor. Occupation: Navigator

Voice: Draws out vowels

Attributes [hide]

William Fulton, Male Human Paladin 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)13 (+1) 9 (-1)13 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Manfred Wade, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His hair is long and silver with streaks of blonde, and is pulled back with small brown clips. His beard is blonde, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.

Personality: He is fixated on the number 29. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also is a firm believer in the manly ideal.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and to prove his worth to the world

Flaws: Ugly, Insane, Impulsive. Bonds: Poor, Immigrant. Occupation: Engraver

Voice: Pronounces O like U

Attributes [hide]

Manfred Wade, Male Human Monk 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)14 (+2) 11 (+0)16 (+3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Gnoll, Draconic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 900 gp.


Social Check DCs


Frederick Tyndall, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is golden, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A skeptical and narcissistic man, Frederick's first love is himself. His second love is also himself. He is lazy and tries to find solutions quickly.

History: He comes from a rich western family. He moved from fad to fad and when he turned 15 he discovered music. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy.

Ideals: Impeccable, Artistic. Flaws: Lazy. Bonds: Attractive, Rich. Occupation: Bricklayer

Voice: Soothing and warm

Attributes [hide]

Frederick Tyndall, Male Human Wizard 8
Medium (6'3") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 45 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)13 (+1) 14 (+2)8 (-1)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: 180 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jocelyn Northcott, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a brown small hat and brown clothes. His red hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Jocelyn was born in the south. At a young age he loved to build and create. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is not mentally stable, and does not behave rationally; and he is content

Ideals: Persistence. Flaws: Insane, Mundane, Hedonist. Bonds: Mentor, Rich. Occupation: Jeweler

Voice: Speaks in third person

Attributes [hide]

Jocelyn Northcott, Male Human Expert 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 12 (+1)13 (+1) 16 (+3)16 (+3)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common, Sylvan
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 500 gp.


Social Check DCs

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