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NPC Generator

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Advanced [show]


Guy Hastings, Male Human [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of the four houses of cards on his torso. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a skull on it. His black hair is unkempt and raggedy. His eyes are brown and he is always smoking a pipe.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: The child of a Scribe, who enjoyed hunting, Guy was taken on many hunting expeditions. Guy liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Flaws: Ugly, Shy. Bonds: Poor, Adventurer, Nature. Occupation: Slave Trader

Voice: Speaks like tongue is numb

Attributes [hide]

Guy Hastings, Male Human Bard 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 10 (+0)14 (+2)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 700 gp.


Social Check DCs


Wymar Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a green coat, and he perpetually has his greatsword ready. His silver hair is singed and shortened. He has amber eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Spice Merchant business at a young age. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Job, In love. Occupation: Spice Merchant

Voice: Jittery and nervous

Attributes [hide]

Wymar Livingstone, Male Human Rogue 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)14 (+2) 12 (+1)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Druidic, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Peter Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears bulky brown painted plate armor. His brown hair is drawn into a tight pony tail with a card scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Shepherd for hire.

Motivation: Sabotage a competitor.

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Job. Occupation: Shepherd

Voice: Jamaican accent

Attributes [hide]

Peter Staurheim, Male Human Expert 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)14 (+2) 12 (+1)11 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp.


Social Check DCs


Geoffrey Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a top hat to cover his moderate length blonde hair. His ears are large.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He uses divination through singing.

History: Born to a pair of adventurers, Geoffrey grew up listening to his father's many stories. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined, Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich. Occupation: Sellsword

Voice: Rolls R's

Attributes [hide]

Geoffrey Wilberforce, Male Human Rogue 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)10 (+0) 8 (-1)7 (-2)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 17000 cp.


Social Check DCs


Balimaar Conway, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is long and silver with streaks of chestnut, and is pulled back with small grey clips. His beard is chestnut, braided, and well cared for. His eyes, though not visible through his cowl, are green.

Personality: While he acts the brute, he is far gentler than he would appear. He does not trust anyone and sleeps with one eye open.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Fighting. Flaws: Insomniac. Bonds: Rich, Military. Occupation: Scribe

Voice: Excited and jittery

Attributes [hide]

Balimaar Conway, Male Human Commoner 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)12 (+1) 14 (+2)18 (+4)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Black star sapphire (800 gp). Zircon (40 gp). 1 Masterwork Artisan’s tools. 1 Masterwork Musical instrument.


Social Check DCs

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