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NPC Generator

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Advanced [show]


Clerebold Sheldon, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fitting clothing which further accentuates his frame. He wears his black hair down. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has always had a great fascination with Human culture. He is able to make almost anything out of random pieces of junk.

History: Clerebold was born with his father's beautiful face. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants a kiss; and he's attracted to the pc

Ideals: Gifted. Flaws: Racist, Disease. Bonds: Attractive, Has a crush. Occupation: Ruler

Voice: Squeaky

Attributes [hide]

Clerebold Sheldon, Male Human Cleric 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)11 (+0) 13 (+1)13 (+1)
Skills Religion +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 300 gp. Brown-green garnet (160 gp).


Social Check DCs


Aldous Bing, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is irascible and easily irritated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barber arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His religion dominates his actions; and money/treasure

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Religious, Rich. Occupation: Barber

Voice: Puts emphasis on the wrong words

Attributes [hide]

Aldous Bing, Male Human Warrior 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 32 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)15 (+2) 10 (+0)8 (-1)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 10
Languages Common, Abyssal, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +2

Possessions: 900 gp. Lapis lazuli (5 gp). Smoky quartz (80 gp). Obsidian (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Harley, Male Human [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He wears tight fitting clothing which further accentuates his frame. His hair is greying and his face has many wrinkles. His eyes are amber.

Personality: He is happy with his job as a Jeweler. He turns his eye from what people do, preferring to live and let live. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the north to a Jeweler, Cory learned a great deal about his father's area of expertise. From there he went from mercenary job to mercenary job. He was always very intelligent and has formed a secret society of freemasons.

Motivation: To protect his home; and sabotage a competitor

Flaws: Impulsive, Secretive. Bonds: Attractive, Job, Adventurer, Guardian. Occupation: Jeweler

Voice: Indian accent

Attributes [hide]

Cory Harley, Male Human Ranger 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)12 (+1) 5 (-3)13 (+1)
Skills Deception +3, History +3
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 2300 sp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A small bag of saffron. (60 gp). 1 Everburning torch. 3 Holy water.


Social Check DCs


John Camden, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in collared shirts and wears a proper scarf over his head. His hair is red and curly. He has several tiny aquamarine earrings on each ear.

Personality: He is calm most of the time but flees social interaction. He receives visions of the future at random moments

History: He was born at the edge of vast plains. His druidic abilities were realized during a raid on his village. He left for the south, certain he would find work there.

Motivation: He is greedy; and money/treasure

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Rich, Nature. Occupation: Beggar

Voice: Sensual and smooth

Attributes [hide]

John Camden, Male Human Warrior 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)4 (-3) 10 (+0)11 (+0)
Skills Athletics +3, Religion -1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Banded agate (13 gp).


Social Check DCs


Ralf Wellington, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears tattered old clothes. He has a hunchback. His auburn hair is kept up in a ponytail inside a broad hat. His blue eyes peer out from beneath his broad yellow hat.

Personality: He is business-like. He takes instructions and follows them to the letter. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He comes from a rich northern family. As a young adult he joined a group advocating for an improvement in Human conditions. He has built up a small fortune and can afford his own way.

Motivation: A strong sense of loyalty to Human people; and he is greedy

Ideals: Professionalism. Flaws: Ugly, Antagonistic, Racist. Bonds: Rich. Occupation: Bellfounder

Voice: Stutters

Attributes [hide]

Ralf Wellington, Male Human Barbarian 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)8 (-1) 15 (+2)15 (+2)
Skills Persuasion +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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