Anselm Marley, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He wears a lot of dark rich colors, with gold accents. He has wavy silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. As long as the job gets done he does not care how it got done.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Professionalism, Artistic. Flaws: Insane, Depressed. Bonds: Attractive. Occupation: Sage
Voice: Breathy voice
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 11 (+0) | 7 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 1700 sp.
Guy Snape, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses well, wearing green shirts, loose pants, and blazers most of the time. His golden hair has been sun bleached extensively. He is baby faced.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is frequently practicing swordplay.
History: His father raised him in a mountain cabin. He has chosen to use the inheritance that was left to him frivolously. Since then, he has sought to make the best of life.
Motivation: Money/treasure.
Ideals: Optimist. Bonds: Attractive, Military, Nature, Rich. Occupation: Fisher
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Guy Wharton, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He is dressed in a clean white cloak covering his clean studded leather. He has a hunchback. He wears his white hair up in a very large beehive style do. His eyes are a pleasant green.
Personality: He is calm most of the time but flees social interaction. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He is the product a well kept family trust fund and as such has never really known need. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk; and money/treasure
Flaws: Ugly, Shy, Hedonist. Bonds: Rich, Adventurer. Occupation: Laborer
Voice: German accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 14 (+2) | 5 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common, Giant, Ignan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. 1 Minor magic item.
Everard Yorke, Male Human [Permalink]
Personal [hide]
Description: He wears baggy tan pantaloons and a brown scarf. He has relatively light skin and is very physically imposing due to his abundance of muscles. His red hair is long and unkept. He wears large thick round spectacles.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Everard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Everard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Revenge; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Fighting. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Slave Trader
Voice: Uses sign language
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 7 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 8 (-1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Gnome, Druidic
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Dean Hadleigh, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a green feathered hat and green clothes, and a wedding ring on his left hand. He has a small bristly mustache and wavy white hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He never swears and excessively uses polite adverbs when speaking. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: The child of eastern immigrants he idolized his mother. He helped his mother out around the business and became quite the natural. Some 7 years later his spouse died after the birth of his son. Heartbroken, Dean never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He is unsatisfied with his job; and an old rival family wants him found
Ideals: Optimist. Flaws: Addict. Bonds: In love, Family, Immigrant, Job. Occupation: Fisher
Voice: Excited and jittery
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 11 (+0) | 17 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Auran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
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