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NPC Generator

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Advanced [show]


Chad Kelsey, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in a clean brown cloak covering his clean studded leather. He has done his best to style his black hair to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Sold as a small child to a brothel owner, Chad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Many dire rats want him driven away.

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Mentor, Enemies. Occupation: Armorer

Voice: Uses lots of figures of speech

Attributes [hide]

Chad Kelsey, Male Human Monk 8
Medium (6'2") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 40 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)13 (+1) 14 (+2)12 (+1)
Skills Insight +5, Performance +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 100 pp.


Social Check DCs


Hunter Graham, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man prefers to wear yellow pants and tee shirts. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of western immigrants he idolized his father. His arcane abilities were realized during a raid on his village. He left for the west, certain he would find work there.

Motivation: Retire the richest man in the west; and his relatives are trying to arrange a marriage

Ideals: Entrepeneur, Gifted. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Armorer

Voice: Mumbles to self between sentences

Attributes [hide]

Hunter Graham, Male Human Expert 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)9 (-1) 9 (-1)11 (+0)
Skills Perception +1, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 700 sp. White pearl (110 gp). Deep green spinel (110 gp). Golden pearl (110 gp).


Social Check DCs


Lance Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in earthy colors with a yellow and black handkerchief worn on his left side. He wears his golden hair down. His eyes are hazel.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. When he's not drinking or sleeping the drinks off, he's doing singing.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. There was a wharf not far from home where he often wandered off to fish. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has a crush on the local Dilettante; and he is greedy

Ideals: Athletic, Artistic. Bonds: Nature, Rich, Has a crush. Occupation: Bowyer

Voice: Prounounces S like Z

Attributes [hide]

Lance Wordsworth, Male Human Expert 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)12 (+1) 16 (+3)14 (+2)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gerard Myerscough, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'11" and is generally well dressed albeit a few years behind the times. His brown hair is cut short with large spiked bangs in the front. His skin is flawless and his green eyes scan people very quickly.

Personality: Gerard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He served in the navy to pay for his family's outstanding loans. Like his father and his brother before him, after school he went straight into learning to become a Bricklayer. He inherited the family business which he has now maintained for 5 years.

Motivation: Sabotage a competitor; and expand his business

Ideals: Artistic. Flaws: Forgetful. Bonds: Attractive, Military, Job. Occupation: Bricklayer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gerard Myerscough, Male Human Warrior 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 51 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)13 (+1) 14 (+2)9 (-1)
Skills Animal Handling +5, Investigation +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Aldous Tindall, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this northern man wears a yellow collared shirt and grey pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His black hair is cut short with large spiked bangs in the front. His amber eyes are slightly larger than normal.

Personality: He is fixated on the number 40. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in a small village he learned the ways of the warrior from his father. After coming to the age of reason, Aldous took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Fighting, Gifted. Flaws: Insane, Racist. Occupation: Shoemaker

Voice: Speaks like tongue is numb

Attributes [hide]

Aldous Tindall, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)6 (-2) 11 (+0)12 (+1)
Skills Insight +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 17000 cp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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