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NPC Generator

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Advanced [show]


Shane Lincoln, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and grey, and wears rings and necklaces with large, colorful gems. He has a slight overbite and is overall scrawny. His hair is white and curly. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of a Marshal, who enjoyed hunting, Shane was taken on many hunting expeditions. A few years later when the north was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature, Immigrant. Occupation: Fortune-teller

Voice: Shortens vowels

Attributes [hide]

Shane Lincoln, Male Human Wizard 8
Medium (5'3") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 40 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 14 (+2)15 (+2)
Skills Intimidation +5, Stealth +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: 100 pp. Eye agate (8 gp). Star rose quartz (50 gp). Iolite (50 gp).


Social Check DCs


Diggory Spalding, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a green shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He is tall, broad shouldered and powerfully built. His hair is greying and his face has many wrinkles. He has a dull look in his gray eyes.

Personality: Prone to second guessing himself, he comes off as nervous. Energy wise he seems alert and responsive.

History: He got into the Carter business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. He has worked as a Carter like his mother before him.

Motivation: Balancing his hectic life and new Carter responsibilities is difficult; and he is terrified, and will act out of fear

Ideals: Professionalism. Flaws: Shy, PTSD, Fearful. Bonds: Job. Occupation: Carter

Voice: Speaks through clenched teeth

Attributes [hide]

Diggory Spalding, Male Human Wizard 8
Medium (5'6") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 28 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 12 (+1)11 (+0) 13 (+1)9 (-1)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 10000 cp. Alexandrite (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Kendal, Male Human [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, he is an attractive figure. He typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail. His auburn hair is cut short. He wears a mask on his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying sister.

Motivation: An old rival family wants him found.

Ideals: Artistic, Gifted. Bonds: Attractive, Guardian, Family. Occupation: Dilettante

Voice: Dutch accent

Attributes [hide]

Patrick Kendal, Male Human Druid 8
Medium (5'10") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)18 (+4) 13 (+1)11 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Infernal, Goblin, Celestial, Ignan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


William Clinton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears clothing that is held on in multiple layers but all of it is in poor condition, and is pretty ugly. He wears his golden hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. William is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Family, Immigrant. Occupation: Detective

Voice: Thin and wheezing

Attributes [hide]

William Clinton, Male Human Barbarian 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 38 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)16 (+3) 10 (+0)14 (+2)
Skills Insight +2, Stealth +1
Senses Passive Perception 10
Languages Common, Druidic, Halfling, Goblin
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Norman Altham, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a pastel coat over a green low-cut shirt, and a broad hat upon his head. His silver hair is slicked back into a classic pompadour. His blue eyes dart from person to person.

Personality: Norman speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the south to a Map Maker, Norman learned a great deal about his mother's area of expertise. While studying, he fell in love. They married and had a daughter. He then took over the family business and is one of the better Map Maker for hire.

Motivation: Wants to open a new tavern.

Ideals: Impeccable, Logical. Bonds: Job, In love. Occupation: Map Maker

Voice: Soft and mumbly

Attributes [hide]

Norman Altham, Male Human Rogue 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)12 (+1) 13 (+1)11 (+0)
Skills Deception +2, Medicine +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs

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