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NPC Generator

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Advanced [show]


Diggory Payton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears bulky pastel painted plate armor. His white hair is greasy and uncared for. His eyes are likewise green.

Personality: He loves telling others what to do and how they should feel about things. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Opinionated, Joker. Flaws: Ugly. Bonds: Religious. Occupation: Fletcher

Voice: High pitched, excited

Attributes [hide]

Diggory Payton, Male Human Aristocrat 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)12 (+1) 7 (-2)15 (+2)
Skills Perception +1, Persuasion +5
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Braxton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear flannel. His golden hair is long and unkept. His ears are large.

Personality: Abrasive and pushy, he has a hard time making friends. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He has gone from town to town working and never settling down anywhere, but has fallen for a local Interpreter. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is greedy; and he has a crush on the local interpreter

Flaws: Ugly, Antagonistic, Disease. Bonds: Has a crush, Rich. Occupation: Performer

Voice: Old thin voice

Attributes [hide]

Charles Braxton, Male Human Paladin 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)15 (+2) 10 (+0)12 (+1)
Skills Persuasion +3
Senses Passive Perception 10
Languages Common, Druidic, Infernal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 gp.


Social Check DCs


Hugh Beitz, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tight fitting clothing which further accentuates his frame, and a wedding ring on his right hand. With a patchy chestnut beard and wild chestnut hair. He wears round tiny glasses practically rammed into his face.

Personality: Cocky and sure of himself, he believes he is the best Locksmith born in the past three hundred years. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: When he was but 5 years old his parents immigrated from the east. Like his father and his sister before him, after school he went straight into learning to become a Locksmith. He struck the Locksmith job and began his own company from there.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Joker, Logical. Bonds: Attractive, In love, Job, Immigrant. Occupation: Locksmith

Voice: Jamaican accent

Attributes [hide]

Hugh Beitz, Male Human Bard 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)14 (+2) 10 (+0)14 (+2)
Skills Deception +4, Stealth +3
Senses Passive Perception 10
Languages Common, Giant, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp. Obsidian (9 gp). 1 Minor magic item.


Social Check DCs


Trym Atterton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is wearing colorful clothing, dressed as a Bounty Hunter. His chestnut hair and beard is wavy and long. His gray eyes dart from person to person.

Personality: He speaks before he thinks and is too direct. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born several months after his father was called into army service. Through the years after Trym was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Trym's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Trym and his spouse have recently divorced.

Motivation: Regain custody of his son; and an old rival family wants him found

Ideals: Athletic. Flaws: Impulsive, Antagonistic. Bonds: Adventurer, Military, Family. Occupation: Bounty Hunter

Voice: Spits words with contempt

Attributes [hide]

Trym Atterton, Male Human Druid 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)9 (-1) 9 (-1)16 (+3)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Ralf Allerton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a brown armored body suit, with a simple green line shooting up and back down. His hair is red and very short. His violet eyes dart from person to person.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is frequently practicing swordplay.

History: He was born in the north, but his parents moved at a very young age to the west. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Military, Immigrant, Religious. Occupation: Doctor

Voice: Can't modulate volume

Attributes [hide]

Ralf Allerton, Male Human Aristocrat 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)8 (-1) 11 (+0)15 (+2)
Skills Deception +5, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs

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